Achievements are now in 'achievements.hjson'
+ Config.general.achievementFile * Implement (re)caching (aka hot-reload) * Update values a bit
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@ -0,0 +1,53 @@
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{
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enabled : true,
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art : {
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localHeader : 'achievement_local_header',
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localFooter : 'achievement_local_footer',
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globalHeader : 'achievement_global_header',
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globalFooter : 'achievement_global_footer',
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},
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// :TODO: achievements should be a path/filename -> achievements.hjson & allow override/theming
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achievements : {
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user_login_count : {
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type : 'userStat',
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statName : 'login_count',
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retroactive : true,
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match : {
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2 : {
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title : 'Return Caller',
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globalText : '{userName} has returned to {boardName}!',
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text : 'You\'ve returned to {boardName}!',
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points : 5,
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},
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10 : {
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title : '{achievedValue} Logins',
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globalText : '{userName} has logged into {boardName} {achievedValue} times!',
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text : 'You\'ve logged into {boardName} {achievedValue} times!',
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points : 5,
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},
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25 : {
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title : '{achievedValue} Logins',
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globalText : '{userName} has logged into {boardName} {achievedValue} times!',
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text : 'You\'ve logged into {boardName} {achievedValue} times!',
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points : 10,
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},
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100 : {
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title : '{boardName} Regular',
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globalText : '{userName} has logged into {boardName} {achievedValue} times!',
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text : 'You\'ve logged into {boardName} {achievedValue} times!',
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points : 10,
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},
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500 : {
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title : '{boardName} Addict',
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globalText : '{userName} the BBS {boardName} addict has logged in {achievedValue} times!',
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text : 'You\'re a {boardName} addict! You\'ve logged in {achievedValue} times!',
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points : 25,
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}
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}
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}
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}
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}
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@ -4,6 +4,10 @@
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// ENiGMA½
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const Events = require('./events.js');
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const Config = require('./config.js').get;
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const {
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getConfigPath,
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getFullConfig,
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} = require('./config_util.js');
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const UserDb = require('./database.js').dbs.user;
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const {
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getISOTimestampString
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@ -22,11 +26,13 @@ const { pipeToAnsi } = require('./color_codes.js');
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const stringFormat = require('./string_format.js');
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const StatLog = require('./stat_log.js');
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const Log = require('./logger.js').log;
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const ConfigCache = require('./config_cache.js');
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// deps
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const _ = require('lodash');
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const async = require('async');
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const moment = require('moment');
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const paths = require('path');
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class Achievement {
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constructor(data) {
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@ -107,11 +113,56 @@ class Achievements {
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}
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init(cb) {
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let achievementConfigPath = _.get(Config(), 'general.achievementFile');
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if(!achievementConfigPath) {
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// :TODO: Log me
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return cb(null);
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}
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achievementConfigPath = getConfigPath(achievementConfigPath); // qualify
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// :TODO: Log enabled
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const configLoaded = (achievementConfig) => {
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if(true !== achievementConfig.enabled) {
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this.stopMonitoringUserStatUpdateEvents();
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delete this.achievementConfig;
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} else {
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this.achievementConfig = achievementConfig;
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this.monitorUserStatUpdateEvents();
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}
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};
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const changed = ( { fileName, fileRoot } ) => {
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const reCachedPath = paths.join(fileRoot, fileName);
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if(reCachedPath === achievementConfigPath) {
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getFullConfig(achievementConfigPath, (err, achievementConfig) => {
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if(err) {
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return Log.error( { error : err.message }, 'Failed to reload achievement config from cache');
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}
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configLoaded(achievementConfig);
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});
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}
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};
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ConfigCache.getConfigWithOptions(
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{
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filePath : achievementConfigPath,
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forceReCache : true,
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callback : changed,
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},
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(err, achievementConfig) => {
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if(err) {
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return cb(err);
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}
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configLoaded(achievementConfig);
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return cb(null);
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}
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);
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// :TODO: if enabled/etc., load achievements.hjson -> if theme achievements.hjson{}, merge @ display time?
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// merge for local vs global (per theme) clients
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// ...only merge/override text
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this.monitorUserStatUpdateEvents();
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return cb(null);
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}
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loadAchievementHitCount(user, achievementTag, field, cb) {
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@ -139,7 +190,7 @@ class Achievements {
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return cb(err);
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}
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Events.emit(
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this.events.emit(
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Events.getSystemEvents().UserAchievementEarned,
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{
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user : info.client.user,
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@ -172,7 +223,11 @@ class Achievements {
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}
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monitorUserStatUpdateEvents() {
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this.events.on(Events.getSystemEvents().UserStatUpdate, userStatEvent => {
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if(this.userStatEventListener) {
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return; // already listening
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}
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this.userStatEventListener = this.events.on(Events.getSystemEvents().UserStatUpdate, userStatEvent => {
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if([ UserProps.AchievementTotalCount, UserProps.AchievementTotalPoints ].includes(userStatEvent.statName)) {
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return;
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}
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@ -182,10 +237,9 @@ class Achievements {
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return;
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}
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const config = Config();
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// :TODO: Make this code generic - find + return factory created object
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const achievementTag = _.findKey(
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_.get(config, 'userAchievements.achievements', {}),
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_.get(this.achievementConfig, 'achievements', {}),
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achievement => {
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if(false === achievement.enabled) {
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return false;
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@ -199,7 +253,7 @@ class Achievements {
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return;
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}
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const achievement = Achievement.factory(config.userAchievements.achievements[achievementTag]);
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const achievement = Achievement.factory(this.achievementConfig.achievements[achievementTag]);
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if(!achievement) {
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return;
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}
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@ -230,8 +284,9 @@ class Achievements {
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achievement,
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details,
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client,
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matchField,
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matchValue,
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matchField, // match - may be in odd format
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matchValue, // actual value
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achievedValue : matchField, // achievement value met
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user : userStatEvent.user,
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timestamp : moment(),
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};
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@ -256,6 +311,13 @@ class Achievements {
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});
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}
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stopMonitoringUserStatUpdateEvents() {
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if(this.userStatEventListener) {
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this.events.removeListener(Events.getSystemEvents().UserStatUpdate, this.userStatEventListener);
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delete this.userStatEventListener;
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}
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}
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createAchievementInterruptItems(info, cb) {
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const dateTimeFormat =
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info.details.dateTimeFormat ||
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@ -291,7 +353,7 @@ class Achievements {
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const spec =
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_.get(info.details, `art.${name}`) ||
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_.get(info.achievement, `art.${name}`) ||
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_.get(config, `userAchievements.art.${name}`);
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_.get(this.achievementConfig, `art.${name}`);
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if(!spec) {
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return callback(null);
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}
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@ -351,12 +413,6 @@ class Achievements {
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let achievements;
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exports.moduleInitialize = (initInfo, cb) => {
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if(false === _.get(Config(), 'userAchievements.enabled')) {
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// :TODO: Log disabled
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return cb(null);
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}
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achievements = new Achievements(initInfo.events);
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return achievements.init(cb);
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};
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@ -175,6 +175,7 @@ function getDefaultConfig() {
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menuFile : 'menu.hjson', // 'oputil.js config new' will set this appropriately in config.hjson; may be full path
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promptFile : 'prompt.hjson', // 'oputil.js config new' will set this appropriately in config.hjson; may be full path
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achievementFile : 'achievements.hjson',
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},
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users : {
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@ -1004,46 +1005,5 @@ function getDefaultConfig() {
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loginHistoryMax: -1, // set to -1 for forever
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}
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},
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userAchievements : {
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enabled : true,
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art : {
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localHeader : 'achievement_local_header',
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localFooter : 'achievement_local_footer',
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globalHeader : 'achievement_global_header',
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globalFooter : 'achievement_global_footer',
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},
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// :TODO: achievements should be a path/filename -> achievements.hjson & allow override/theming
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achievements : {
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user_login_count : {
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type : 'userStat',
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statName : 'login_count',
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retroactive : true,
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match : {
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10 : {
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title : 'Return Caller',
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globalText : '{userName} has logged in {matchValue} times!',
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text : 'You\'ve logged in {matchValue} times!',
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points : 5,
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},
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25 : {
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title : 'Seems To Like It!',
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globalText : '{userName} has logged in {matchValue} times!',
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text : 'You\'ve logged in {matchValue} times!',
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points : 10,
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},
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100 : {
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title : '{boardName} Addict',
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globalText : '{userName} the BBS {boardName} addict has logged in {matchValue} times!',
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text : 'You\'re a {boardName} addict! You\'ve logged in {matchValue} times!',
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points : 10,
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}
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}
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}
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}
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}
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};
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}
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@ -10,6 +10,7 @@ const paths = require('path');
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const async = require('async');
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exports.init = init;
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exports.getConfigPath = getConfigPath;
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exports.getFullConfig = getFullConfig;
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function getConfigPath(filePath) {
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