Working WebSocket connections - not yet complete, but working well

This commit is contained in:
Bryan Ashby 2017-05-26 08:25:41 -06:00
parent 3a41a6b2e1
commit 2e18833014
4 changed files with 177 additions and 50 deletions

View File

@ -43,7 +43,7 @@ module.exports = class LoginServerModule extends ServerModule {
}
client.session.serverName = modInfo.name;
client.session.isSecure = modInfo.isSecure || false;
client.session.isSecure = _.isBoolean(client.isSecure) ? client.isSecure : (modInfo.isSecure || false);
clientConns.addNewClient(client, clientSock);

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@ -24,6 +24,8 @@ const ModuleInfo = exports.moduleInfo = {
packageName : 'codes.l33t.enigma.telnet.server',
};
exports.TelnetClient = TelnetClient;
//
// Telnet Protocol Resources
// * http://pcmicro.com/netfoss/telnet.html
@ -498,54 +500,6 @@ function TelnetClient(input, output) {
this.input.on('data', this.dataHandler);
/*
this.input.on('data', b => {
bufs.push(b);
let i;
while((i = bufs.indexOf(IAC_BUF)) >= 0) {
//
// Some clients will send even IAC separate from data
//
if(bufs.length <= (i + 1)) {
i = MORE_DATA_REQUIRED;
break;
}
assert(bufs.length > (i + 1));
if(i > 0) {
self.emit('data', bufs.splice(0, i).toBuffer());
}
i = parseBufs(bufs);
if(MORE_DATA_REQUIRED === i) {
break;
} else {
if(i.option) {
self.emit(i.option, i); // "transmit binary", "echo", ...
}
self.handleTelnetEvent(i);
if(i.data) {
self.emit('data', i.data);
}
}
}
if(MORE_DATA_REQUIRED !== i && bufs.length > 0) {
//
// Standard data payload. This can still be "non-user" data
// such as ANSI control, but we don't handle that here.
//
self.emit('data', bufs.splice(0).toBuffer());
}
});
*/
this.input.on('end', () => {
self.emit('end');
});

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@ -0,0 +1,173 @@
/* jslint node: true */
'use strict';
// ENiGMA½
const Config = require('../../config.js').config;
const TelnetClient = require('./telnet.js').TelnetClient;
const Log = require('../../logger.js').log;
const LoginServerModule = require('../../login_server_module.js');
// deps
const _ = require('lodash');
const WebSocketServer = require('ws').Server;
const http = require('http');
const https = require('https');
const fs = require('graceful-fs');
const EventEmitter = require('events');
const ModuleInfo = exports.moduleInfo = {
name : 'WebSocket',
desc : 'WebSocket Server',
author : 'NuSkooler',
packageName : 'codes.l33t.enigma.websocket.server',
};
function WebSocketClient(ws, req, serverType) {
Object.defineProperty(this, 'isSecure', {
get : () => 'secure' === serverType ? true : false,
});
this.socketBridge = new class SocketBridge extends EventEmitter {
constructor(ws) {
super();
this.ws = ws;
}
end() {
return ws.terminate();
}
write(data, cb) {
return this.ws.send(data, { binary : true }, cb);
}
get remoteAddress() {
return req.connection.remoteAddress;
}
}(ws);
ws.on('message', data => {
this.socketBridge.emit('data', data);
});
ws.on('close', () => {
this.end();
});
//
// Montior connection status with ping/pong
//
ws.on('pong', () => {
Log.trace(`Pong from ${this.socketBridge.remoteAddress}`);
ws.isConnectionAlive = true;
});
TelnetClient.call(this, this.socketBridge, this.socketBridge);
// start handshake process
this.banner();
}
require('util').inherits(WebSocketClient, TelnetClient);
const WSS_SERVER_TYPES = [ 'insecure', 'secure' ];
exports.getModule = class WebSocketLoginServer extends LoginServerModule {
constructor() {
super();
}
createServer() {
//
// We will actually create up to two servers:
// * insecure websocket (ws://)
// * secure (tls) websocket (wss://)
//
const insecureConf = _.get(Config, 'loginServers.webSocket') || { enabled : false };
const secureConf = _.get(Config, 'loginServers.secureWebSocket') || { enabled : false };
if(insecureConf.enabled) {
const httpServer = http.createServer( (req, resp) => {
// dummy handler
resp.writeHead(200);
return resp.end('ENiGMA½ BBS WebSocket Server!');
});
this.insecure = {
httpServer : httpServer,
wsServer : new WebSocketServer( { server : httpServer } ),
};
}
if(secureConf.enabled) {
const httpServer = https.createServer({
key : fs.readFileSync(Config.loginServers.secureWebSocket.keyPem),
cert : fs.readFileSync(Config.loginServers.secureWebSocket.certPem),
});
this.secure = {
httpServer : httpServer,
wsServer : new WebSocketServer( { server : httpServer } ),
};
}
}
configName(serverType) {
return 'secure' === serverType ? 'secureWebSocket' : 'webSocket';
}
listen() {
WSS_SERVER_TYPES.forEach(serverType => {
const server = this[serverType];
if(!server) {
return;
}
const serverName = `${ModuleInfo.name} (${serverType})`;
const port = parseInt( _.get( Config, [ 'loginServers', this.configName(serverType), 'port' ] ) );
if(isNaN(port)) {
Log.error( { server : serverName, port : port }, 'Cannot load server (invalid port)' );
return;
}
server.httpServer.listen(port);
server.wsServer.on('connection', (ws, req) => {
const webSocketClient = new WebSocketClient(ws, req, serverType);
this.handleNewClient(webSocketClient, webSocketClient.socketBridge, ModuleInfo);
});
Log.info( { server : serverName, port : port }, 'Listening for connections' );
});
//
// Send pings every 30s
//
setInterval( () => {
WSS_SERVER_TYPES.forEach(serverType => {
if(this[serverType]) {
this[serverType].wsServer.clients.forEach(ws => {
if(false === ws.isConnectionAlive) {
Log.debug('WebSocket connection seems inactive. Terminating.');
return ws.terminate();
}
ws.isConnectionAlive = false; // pong will reset this
Log.trace('Ping to remote WebSocket client');
return ws.ping('', false, true);
});
}
});
}, 30000);
return true;
}
webSocketConnection(conn) {
const webSocketClient = new WebSocketClient(conn);
this.handleNewClient(webSocketClient, webSocketClient.socketShim, ModuleInfo);
}
};

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@ -43,7 +43,7 @@
"temptmp": "^1.0.0",
"uuid": "^3.0.1",
"uuid-parse": "^1.0.0",
"ws" : "^2.3.1",
"ws" : "^3.0.0",
"graceful-fs" : "^4.1.11",
"exiftool" : "^0.0.3"
},