Merge pull request #80 from rjmooney/master
Enable themes to specify empty text masks for password entry (plus doc bug fixes)
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commit
3c2e760431
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@ -78,7 +78,7 @@ function prepareTerminal(term) {
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function displayBanner(term) {
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term.pipeWrite(
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'|06Conected to |02EN|10i|02GMA|10½ |06BBS version |12|VN\n' +
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'|06Connected to |02EN|10i|02GMA|10½ |06BBS version |12|VN\n' +
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'|06Copyright (c) 2014-2015 Bryan Ashby |14- |12http://l33t.codes/\n' +
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'|06Updates & source |14- |12https://github.com/NuSkooler/enigma-bbs/\n' +
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'|00');
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@ -118,7 +118,7 @@ function connectEntry(client, nextMenu) {
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prepareTerminal(term);
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//
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// Always show a ENiGMA½ banner
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// Always show an ENiGMA½ banner
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//
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displayBanner(term);
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@ -68,7 +68,8 @@ EditTextView.prototype.onKeyPress = function(ch, key) {
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} else {
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this.cursorPos.col += 1;
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if(this.textMaskChar) {
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if(_.isString(this.textMaskChar)) {
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if(this.textMaskChar.length > 0)
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this.client.term.write(this.textMaskChar);
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} else {
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this.client.term.write(ch);
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@ -533,7 +533,7 @@ ViewController.prototype.loadFromPromptConfig = function(options, cb) {
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//
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// Locate matching action block
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//
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// :TODO: this is bacially the same as for menus -- DRY it up!
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// :TODO: this is basically the same as for menus -- DRY it up!
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for(var c = 0; c < menuSubmit.length; ++c) {
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var actionBlock = menuSubmit[c];
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@ -46,7 +46,7 @@ The main system configuration is handled via `~/.config/enigma-bbs/config.hjson`
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### Via oputil.js
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`oputil.js` can be utilized to generate your **initial** configuration. **This is the recommended way for all new users**:
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optutil.js config --new
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./oputil.js config --new
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You wil be asked a series of basic questions.
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@ -69,6 +69,6 @@ matrix: {
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}
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```
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In the above entry, you'll notice `form`. This defines a form(s) object. In this case, a single form by ID of `0`. The system is then told to use a block only when the resulting art provides a `VM` (*VerticalMenuView*) MCI entry. `VM1` is then setup to to `submit` and start focused via `focus: true` as well as have some menu entries ("login", "apply", ...) defined.
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In the above entry, you'll notice `form`. This defines a form(s) object. In this case, a single form by ID of `0`. The system is then told to use a block only when the resulting art provides a `VM` (*VerticalMenuView*) MCI entry. `VM1` is then setup to `submit` and start focused via `focus: true` as well as have some menu entries ("login", "apply", ...) defined.
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The `submit` object tells the system to attempt to apply provided match entries from any view ID (`*`). Upon submit, the first match will be executed. For example, if the user selects "login", the first entry with a value of `{ 1: 0 }` or view ID 1, value 0 will match causing `action` of `@menu:login` to be executed (go to `login` menu).
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