Fix setText('')/clearText() issue with text views
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@ -151,7 +151,7 @@ TextView.prototype.redraw = function() {
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// and there is no actual text (e.g. save SGR's and processing)
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//
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if(!this.hasDrawnOnce) {
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if(!this.text) {
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if(_.isUndefined(this.text)) {
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return;
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}
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}
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