Minor document updates

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Bryan Ashby 2017-09-29 16:30:05 -06:00
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# Menu System # Menu System
ENiGMA½'s menu system is highly flexible and moddable. The possibilities are almost endless! By modifying your `menu.hjson` you will be able to create a custom look and feel unique to your board. ENiGMA½'s menu system is highly flexible and moddable. The possibilities are almost endless!
This document and others will refer to `menu.hjson`. This should be seen as an alias to `yourboardname.hjson` (or whatever you reference in `config.hjson` using the `menuFile` property — see below). By modifying your `menu.hjson` you will be able to create a custom experience unique to your board.
The default `menu.hjson` file lives within the `mods` directory. It is **highly recommended** to specify another file by setting the `menuFile` property in your `config.hjson` file: The default `menu.hjson` file lives within the `mods` directory. It is **highly recommended** to specify another file by setting the `menuFile` property in your `config.hjson` file:
```hjson ```hjson
general: { general: {
/* Can also specify a full path */ /* Can also specify a full path */
menuFile: mybbs.hjson menuFile: yourboardname.hjson
} }
``` ```
(You can start by copying the default `menu.hjson` to `mybbs.hjson`)
You can start by copying the default `mods/menu.hjson` to `yourboardname.hjson`.
## The Basics ## The Basics
Like all configuration within ENiGMA½, menu configuration is done via a HJSON file. This file is located in the `mods` directory: `mods/menu.hjson`. Like all configuration within ENiGMA½, menu configuration is done in [HJSON](https://hjson.org/) format.
Entries in `menu.hjson` are objects defining a menu. A menu in this sense is something the user can see or visit. Examples include but are not limited to:
* Classical Main, Messages, and File menus
* Art file display
* Module driven menus such as door launchers
Each entry in `menu.hjson` defines an object that represents a menu. These objects live within the `menus` parent object. Each object's *key* is a menu name you can reference within other menus in the system. Each entry in `menu.hjson` defines an object that represents a menu. These objects live within the `menus` parent object. Each object's *key* is a menu name you can reference within other menus in the system.
@ -26,9 +35,9 @@ telnetConnected: {
} }
``` ```
The above entry `telnetConnected` is set as the Telnet server's first menu entry (set by `firstMenu` in the server's config). The above entry `telnetConnected` is set as the Telnet server's first menu entry (set by `firstMenu` in the Telnet server's config).
An art pattern of `CONNECT` is set telling the system to look for `CONNECT<n>` in the current theme location, then in the common `mods/art` directory where `<n>` represents a optional integer in art files to cause randomness, e.g. `CONNECT1.ANS`, `CONNECT2.ANS`, and so on. You can be explicit here if desired, by specifying a file extension. An art pattern of `CONNECT` is set telling the system to look for `CONNECT<n>.*` where `<n>` represents a optional integer in art files to cause randomness, e.g. `CONNECT1.ANS`, `CONNECT2.ANS`, and so on. If desired, you can also be explicit by supplying a full filename with an extention such as `CONNECT.ANS`.
The entry `next` sets up the next menu, by name, in the stack (`matrix`) that we'll go to after `telnetConnected`. The entry `next` sets up the next menu, by name, in the stack (`matrix`) that we'll go to after `telnetConnected`.
@ -47,20 +56,21 @@ matrix: {
submit: true submit: true
focus: true focus: true
items: [ "login", "apply", "log off" ] items: [ "login", "apply", "log off" ]
argName: matrixSubmit
} }
} }
submit: { submit: {
*: [ *: [
{ {
value: { 1: 0 } value: { matrixSubmit: 0 }
action: @menu:login action: @menu:login
} }
{ {
value: { 1: 1 }, value: { matrixSubmit: 1 },
action: @menu:newUserApplication action: @menu:newUserApplication
} }
{ {
value: { 1: 2 }, value: { matrixSubmit: 2 },
action: @menu:logoff action: @menu:logoff
} }
] ]
@ -71,6 +81,6 @@ matrix: {
} }
``` ```
In the above entry, you'll notice `form`. This defines a form(s) object. In this case, a single form by ID of `0`. The system is then told to use a block only when the resulting art provides a `VM` (*VerticalMenuView*) MCI entry. `VM1` is then setup to `submit` and start focused via `focus: true` as well as have some menu entries ("login", "apply", ...) defined. In the above entry, you'll notice `form`. This defines a form(s) object. In this case, a single form by ID of `0`. The system is then told to use a block only when the resulting art provides a `VM` (*VerticalMenuView*) MCI entry. `VM1` is then setup to `submit` and start focused via `focus: true` as well as have some menu entries ("login", "apply", ...) defined. We provide an `argName` for this action as `matrixSubmit`.
The `submit` object tells the system to attempt to apply provided match entries from any view ID (`*`). Upon submit, the first match will be executed. For example, if the user selects "login", the first entry with a value of `{ 1: 0 }` or view ID 1, value 0 will match causing `action` of `@menu:login` to be executed (go to `login` menu). The `submit` object tells the system to attempt to apply provided match entries from any view ID (`*`). Upon submit, the first match will be executed. For example, if the user selects "login", the first entry with a value of `{ matrixSubmit: 0 }` will match causing `action` of `@menu:login` to be executed (go to `login` menu).

12
docs/modding.md Normal file
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# Modding
## General Configuraiton
See [Configuration](config.md)
## Menus
See [Menu System](menu_system.md)
## Theming
Take a look at how the default `luciano_blocktronics` theme found under `mods/themes` works!
TODO document me!

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@ -6,7 +6,7 @@ Message networks are configured in `messageNetworks` section of `config.hjson`.
* `originLine` (optional): Overrwrite the default origin line for networks that support it. For example: `originLine: Xibalba - xibalba.l33t.codes:44510` * `originLine` (optional): Overrwrite the default origin line for networks that support it. For example: `originLine: Xibalba - xibalba.l33t.codes:44510`
## FidoNet Technology Network (FTN) ## FidoNet Technology Network (FTN)
FTN networks are configured under the `messageNetworks::ftn` section of `config.hjson`. FTN networks are configured under the `messageNetworks.ftn` section of `config.hjson`.
### Networks ### Networks
The `networks` section contains a sub section for network(s) you wish you join your board with. Each entry's key name can be referenced elsewhere in `config.hjson` for FTN oriented configurations. The `networks` section contains a sub section for network(s) you wish you join your board with. Each entry's key name can be referenced elsewhere in `config.hjson` for FTN oriented configurations.
@ -30,7 +30,7 @@ The `networks` section contains a sub section for network(s) you wish you join y
``` ```
### Areas ### Areas
The `areas` section describes a mapping of local **area tags** found in your `messageConferences` to a message network (from `networks` described previously), a FTN specific area tag, and remote uplink address(s). This section can be thought of similar to the *AREAS.BBS* file used by other BBS packages. The `areas` section describes a mapping of local **area tags** found in your `messageConferences` to a message network (from `networks` described previously), a FTN specific area tag, and remote uplink address(s). This section can be thought of similar to the *AREAS.BBS* file used by other BBS packages (In fact you can import AREAS.BBS using `oputil.js`!)
When importing, messages will be placed in the local area that matches key under `areas`. When importing, messages will be placed in the local area that matches key under `areas`.
@ -57,11 +57,11 @@ When importing, messages will be placed in the local area that matches key under
``` ```
### BSO Import / Export ### BSO Import / Export
The scanner/tosser module `ftn_bso` provides **B**inkley **S**tyle **O**utbound (BSO) import/toss & scan/export of messages EchoMail and NetMail messages. Configuration is supplied in `config.hjson` under `scannerTossers::ftn_bso`. The scanner/tosser module `ftn_bso` provides **B**inkley **S**tyle **O**utbound (BSO) import/toss & scan/export of messages EchoMail and NetMail messages. Configuration is supplied in `config.hjson` under `scannerTossers.ftn_bso`.
**Members**: **Members**:
* `defaultZone` (required): Sets the default BSO outbound zone * `defaultZone` (required): Sets the default BSO outbound zone
* `defaultNetwork` (optional): Sets the default network name from `messageNetworks::ftn::networks`. **Required if more than one network is defined**. * `defaultNetwork` (optional): Sets the default network name from `messageNetworks.ftn.networks`. **Required if more than one network is defined**.
* `paths` (optional): Override default paths set by the system. This section may contain `outbound`, `inbound`, and `secInbound`. * `paths` (optional): Override default paths set by the system. This section may contain `outbound`, `inbound`, and `secInbound`.
* `packetTargetByteSize` (optional): Overrides the system *target* packet (.pkt) size of 512000 bytes (512k) * `packetTargetByteSize` (optional): Overrides the system *target* packet (.pkt) size of 512000 bytes (512k)
* `bundleTargetByteSize` (optional): Overrides the system *target* ArcMail bundle size of 2048000 bytes (2M) * `bundleTargetByteSize` (optional): Overrides the system *target* ArcMail bundle size of 2048000 bytes (2M)
@ -85,7 +85,7 @@ A node entry starts with a FTN style address (up to 5D) **as a key** in `config.
scannerTossers: { scannerTossers: {
ftn_bso: { ftn_bso: {
nodes: { nodes: {
"46:*: { "46:*": {
packetType: 2+ packetType: 2+
packetPassword: mypass packetPassword: mypass
encoding: cp437 encoding: cp437
@ -97,6 +97,13 @@ A node entry starts with a FTN style address (up to 5D) **as a key** in `config.
} }
``` ```
#### TIC Support
ENiGMA½ supports TIC files. This is handled by mapping TIC areas to local file areas.
Under a given node (described above) TIC configuration may be supplied.
TODO
#### Scheduling #### Scheduling
Schedules can be defined for importing and exporting via `import` and `export` under `schedule`. Each entry is allowed a "free form" text and/or special indicators for immediate export or watch file triggers. Schedules can be defined for importing and exporting via `import` and `export` under `schedule`. Each entry is allowed a "free form" text and/or special indicators for immediate export or watch file triggers.