From fce6f899a7116f8c5b7ffaac13bc9242c38e85de Mon Sep 17 00:00:00 2001 From: Bryan Ashby Date: Sun, 13 Dec 2015 17:41:40 -0700 Subject: [PATCH] Some minor doc updates --- docs/doors.md | 2 ++ docs/menu_system.md | 10 +++++++++- 2 files changed, 11 insertions(+), 1 deletion(-) diff --git a/docs/doors.md b/docs/doors.md index e71cf9b7..dd1c0ec4 100644 --- a/docs/doors.md +++ b/docs/doors.md @@ -131,6 +131,8 @@ qemu-system-i386 -localtime /home/enigma/dos/images/freedos_c.img -chardev socke Note the `qemu-system-i386` line. We're telling QEMU to launch and use localtime for the clock, create a character device that connects to our temporary server port on localhost and map that to a serial device. The `-hdb` entry will represent the D: drive where our drop file is generated, while `-hdc` is the path that `GO.BAT` is generated in (`E:\GO.BAT`). Finally we specify `-nographic` to run headless. +For doors that do not *require* a FOSSIL driver, it is recommended to not load or use one unless you are having issues. + #### Step 4: Create a menu entry Finally we can create a `menu.hjson` entry using the `abracadabra` module: ```hjson diff --git a/docs/menu_system.md b/docs/menu_system.md index 6b2126bb..eca73c17 100644 --- a/docs/menu_system.md +++ b/docs/menu_system.md @@ -1,5 +1,13 @@ # Menu System -ENiGMA½'s menu system is highly flexible and moddable. The possibilities are almost endless! By modifying `menu.hjson` you will be able to create a custom look and feel unique to your board. +ENiGMA½'s menu system is highly flexible and moddable. The possibilities are almost endless! By modifying your `menu.hjson` you will be able to create a custom look and feel unique to your board. + +The default `menu.hjson` file lives within the `mods` directory. To specify another file, set the `menuFile` property in your `config.hjson` file: +```hjson +general: { + /* Can also specify a full path */ + menuFile: mybbs.hjson +} +``` ## The Basics Like all configuration within ENiGMA½, menu configuration is done via a HJSON file. This file is located in the `mods` directory: `mods/menu.hjson`.