/* jslint node: true */ 'use strict'; const stringFormat = require('./string_format.js'); const { Errors } = require('./enig_error.js'); const Events = require('./events'); // deps const pty = require('node-pty'); const decode = require('iconv-lite').decode; const createServer = require('net').createServer; const paths = require('path'); const _ = require('lodash'); module.exports = class Door { constructor(client) { this.client = client; this.restored = false; } prepare(ioType, cb) { this.io = ioType; // we currently only have to do any real setup for 'socket' if ('socket' !== ioType) { return cb(null); } this.sockServer = createServer(conn => { conn.once('end', () => { return this.restoreIo(conn); }); conn.once('error', err => { this.client.log.info( { error: err.message }, 'Door socket server connection' ); return this.restoreIo(conn); }); this.sockServer.getConnections((err, count) => { // We expect only one connection from our DOOR/emulator/etc. if (!err && count <= 1) { this.client.term.output.pipe(conn); conn.on('data', this.doorDataHandler.bind(this)); } }); }); this.sockServer.listen(0, () => { return cb(null); }); } run(exeInfo, cb) { this.encoding = (exeInfo.encoding || 'cp437').toLowerCase(); if ('socket' === this.io && !this.sockServer) { return cb(Errors.UnexpectedState('Socket server is not running')); } const cwd = exeInfo.cwd || paths.dirname(exeInfo.cmd); const formatObj = { dropFile: exeInfo.dropFile, dropFilePath: exeInfo.dropFilePath, node: exeInfo.node.toString(), srvPort: this.sockServer ? this.sockServer.address().port.toString() : '-1', userId: this.client.user.userId.toString(), userName: this.client.user.getSanitizedName(), userNameRaw: this.client.user.username, cwd: cwd, }; const args = exeInfo.args.map(arg => stringFormat(arg, formatObj)); this.client.log.info( { cmd: exeInfo.cmd, args, io: this.io }, 'Executing external door process' ); try { this.doorPty = pty.spawn(exeInfo.cmd, args, { cols: this.client.term.termWidth, rows: this.client.term.termHeight, cwd: cwd, env: exeInfo.env, encoding: null, // we want to handle all encoding ourself }); } catch (e) { return cb(e); } // // PID is launched. Make sure it's killed off if the user disconnects. // Events.once(Events.getSystemEvents().ClientDisconnected, evt => { if ( this.doorPty && this.client.session.uniqueId === _.get(evt, 'client.session.uniqueId') ) { this.client.log.info( { pid: this.doorPty.pid }, 'User has disconnected; Killing door process.' ); this.doorPty.kill(); } }); this.client.log.debug( { processId: this.doorPty.pid }, 'External door process spawned' ); if ('stdio' === this.io) { this.client.log.debug('Using stdio for door I/O'); this.client.term.output.pipe(this.doorPty); this.doorPty.onData(this.doorDataHandler.bind(this)); this.doorPty.once('close', () => { return this.restoreIo(this.doorPty); }); } else if ('socket' === this.io) { this.client.log.debug( { srvPort: this.sockServer.address().port, srvSocket: this.sockServerSocket, }, 'Using temporary socket server for door I/O' ); } this.doorPty.once('exit', exitCode => { this.client.log.info({ exitCode: exitCode }, 'Door exited'); if (this.sockServer) { this.sockServer.close(); } // we may not get a close if ('stdio' === this.io) { this.restoreIo(this.doorPty); } this.doorPty.removeAllListeners(); delete this.doorPty; return cb(null); }); } doorDataHandler(data) { this.client.term.write(decode(data, this.encoding)); } restoreIo(piped) { if (!this.restored) { if (this.doorPty) { this.doorPty.kill(); } const output = this.client.term.output; if (output) { output.unpipe(piped); output.resume(); } this.restored = true; } } };