const { Collections, WellKnownActivity } = require('./const'); const ActivityPubObject = require('./object'); const UserProps = require('../user_property'); const { Errors } = require('../enig_error'); const Collection = require('./collection'); exports.sendFollowRequest = sendFollowRequest; exports.sendUnfollowRequest = sendUnfollowRequest; function sendFollowRequest(fromUser, toActor, webServer, cb) { const fromActorId = fromUser.getProperty(UserProps.ActivityPubActorId); if (!fromActorId) { return cb( Errors.MissingProperty( `User missing "${UserProps.ActivityPubActorId}" property` ) ); } // We always add to the following collection; // We expect an async follow up request to our server of // Accept or Reject but it's not guaranteed const followRequest = new ActivityPubObject({ id: ActivityPubObject.makeObjectId(webServer, 'follow'), type: WellKnownActivity.Follow, actor: fromActorId, object: toActor.id, }); toActor._followRequest = followRequest; Collection.addFollowing(fromUser, toActor, webServer, true, err => { if (err) { return cb(err); } return followRequest.sendTo(toActor.inbox, fromUser, webServer, cb); }); } function sendUnfollowRequest(fromUser, toActor, webServer, cb) { const fromActorId = fromUser.getProperty(UserProps.ActivityPubActorId); if (!fromActorId) { return cb( Errors.MissingProperty( `User missing "${UserProps.ActivityPubActorId}" property` ) ); } // Fetch previously saved 'Follow'; We're going to Undo it & // need a copy. Collection.ownedObjectByNameAndId( Collections.Following, fromUser, toActor.id, (err, followedActor) => { if (err) { return cb(err); } // Always remove from the local collection, notify the remote server Collection.removeOwnedById( Collections.Following, fromUser, toActor.id, err => { if (err) { return cb(err); } const undoRequest = new ActivityPubObject({ id: ActivityPubObject.makeObjectId(webServer, 'undo'), type: WellKnownActivity.Undo, actor: fromActorId, object: followedActor._followRequest, }); return undoRequest.sendTo(toActor.inbox, fromUser, webServer, cb); } ); } ); }