33 lines
1.8 KiB
INI
33 lines
1.8 KiB
INI
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MEMORY {
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ZP: start = $0000, size = $0100, type = rw, define = yes;
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OAM: start = $0200, size = $0100, type = rw, define = yes;
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RAM: start = $0300, size = $0500, type = rw, define = yes;
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HEADER: start = $0000, size = $0010, type = ro, file = %O, fill = yes, fillval = $00;
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BNK0: start = $8000, size = $2000, type = ro, file = %O, fill = yes, fillval = $00, define = yes;
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BNK1: start = $A000, size = $2000, type = ro, file = %O, fill = yes, fillval = $00, define = yes;
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BNK2: start = $C000, size = $2000, type = ro, file = %O, fill = yes, fillval = $00, define = yes;
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BNK3: start = $E000, size = $2000, type = ro, file = %O, fill = yes, fillval = $00, define = yes;
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CHR: start = $0000, size = $2000, type = ro, file = %O, fill = yes, fillval = $00;
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}
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SEGMENTS {
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HEADER: load = HEADER, type = ro;
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STARTUP: load = BNK0, type = ro, define = yes;
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LOWCODE: load = BNK0, type = ro, optional = yes;
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INIT: load = BNK0, type = ro, define = yes, optional = yes;
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CODE: load = BNK0, type = ro, define = yes;
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RODATA: load = BNK0, type = ro, define = yes;
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DATA: load = BNK0, run = RAM, type = rw, define = yes;
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BNK0: load = BNK0, type = ro, start = $8000, optional = yes;
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BNK1: load = BNK1, type = ro, start = $A000, optional = yes;
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BNK2: load = BNK2, type = ro, start = $C000, optional = yes;
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BNK3: load = BNK3, type = ro, start = $E000, optional = yes;
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LAST_BNK: load = BNK3, type = ro, start = $E000;
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VECTORS: load = BNK3, type = ro, start = $FFFA;
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OAM: load = OAM, type = rw;
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BSS: load = RAM, type = bss, define = yes;
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HEAP: load = RAM, type = bss, optional = yes;
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ZEROPAGE: load = ZP, type = zp;
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CHARS: load = CHR, type = ro;
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}
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