overhaul how style-switcher makes state, removed tons of copy-paste
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d52d181227
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@ -14,7 +14,12 @@ import {
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composePreset,
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getThemes
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} from '../../services/style_setter/style_setter.js'
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import { CURRENT_VERSION } from '../../services/theme_data/theme_data.service.js'
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import {
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CURRENT_VERSION,
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SLOT_INHERITANCE,
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DEFAULT_OPACITY,
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getLayers
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} from '../../services/theme_data/theme_data.service.js'
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import ColorInput from '../color_input/color_input.vue'
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import RangeInput from '../range_input/range_input.vue'
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import OpacityInput from '../opacity_input/opacity_input.vue'
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@ -67,55 +72,13 @@ export default {
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keepRoundness: false,
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keepFonts: false,
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textColorLocal: '',
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accentColorLocal: undefined,
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linkColorLocal: undefined,
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...Object.keys(SLOT_INHERITANCE)
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.map(key => [key, ''])
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.reduce((acc, [key, val]) => ({ ...acc, [ key + 'ColorLocal' ]: val }), {}),
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bgColorLocal: '',
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bgOpacityLocal: undefined,
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underlayColorLocal: '',
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underlayOpacityLocal: undefined,
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fgColorLocal: '',
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fgTextColorLocal: undefined,
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fgLinkColorLocal: undefined,
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btnColorLocal: undefined,
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btnTextColorLocal: undefined,
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btnOpacityLocal: undefined,
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inputColorLocal: undefined,
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inputTextColorLocal: undefined,
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inputOpacityLocal: undefined,
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panelColorLocal: undefined,
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panelTextColorLocal: undefined,
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panelLinkColorLocal: undefined,
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panelFaintColorLocal: undefined,
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panelOpacityLocal: undefined,
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topBarColorLocal: undefined,
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topBarTextColorLocal: undefined,
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topBarLinkColorLocal: undefined,
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alertErrorColorLocal: undefined,
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alertWarningColorLocal: undefined,
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badgeOpacityLocal: undefined,
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badgeNotificationColorLocal: undefined,
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borderColorLocal: undefined,
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borderOpacityLocal: undefined,
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faintColorLocal: undefined,
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faintOpacityLocal: undefined,
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faintLinkColorLocal: undefined,
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cRedColorLocal: '',
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cBlueColorLocal: '',
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cGreenColorLocal: '',
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cOrangeColorLocal: '',
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...Object.keys(DEFAULT_OPACITY)
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.map(key => [key, undefined])
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.reduce((acc, [key, val]) => ({ ...acc, [ key + 'OpacityLocal' ]: val }), {}),
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shadowSelected: undefined,
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shadowsLocal: {},
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@ -149,59 +112,14 @@ export default {
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return Array.isArray(this.selected) ? 1 : 2
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},
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currentColors () {
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return {
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bg: this.bgColorLocal,
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text: this.textColorLocal,
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link: this.linkColorLocal,
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fg: this.fgColorLocal,
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fgText: this.fgTextColorLocal,
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fgLink: this.fgLinkColorLocal,
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accent: this.accentColorLocal,
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underlay: this.underlayColorLocal,
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panel: this.panelColorLocal,
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panelText: this.panelTextColorLocal,
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panelLink: this.panelLinkColorLocal,
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panelFaint: this.panelFaintColorLocal,
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input: this.inputColorLocal,
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inputText: this.inputTextColorLocal,
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topBar: this.topBarColorLocal,
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topBarText: this.topBarTextColorLocal,
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topBarLink: this.topBarLinkColorLocal,
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btn: this.btnColorLocal,
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btnText: this.btnTextColorLocal,
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alertError: this.alertErrorColorLocal,
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alertWarning: this.alertWarningColorLocal,
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badgeNotification: this.badgeNotificationColorLocal,
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faint: this.faintColorLocal,
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faintLink: this.faintLinkColorLocal,
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border: this.borderColorLocal,
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cRed: this.cRedColorLocal,
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cBlue: this.cBlueColorLocal,
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cGreen: this.cGreenColorLocal,
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cOrange: this.cOrangeColorLocal
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}
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return Object.keys(SLOT_INHERITANCE)
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.map(key => [key, this[key + 'ColorLocal']])
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.reduce((acc, [key, val]) => ({ ...acc, [ key ]: val }), {})
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},
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currentOpacity () {
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return {
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bg: this.bgOpacityLocal,
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btn: this.btnOpacityLocal,
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input: this.inputOpacityLocal,
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panel: this.panelOpacityLocal,
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topBar: this.topBarOpacityLocal,
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border: this.borderOpacityLocal,
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faint: this.faintOpacityLocal,
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underlay: this.underlayOpacityLocal
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}
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return Object.keys(DEFAULT_OPACITY)
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.map(key => [key, this[key + 'OpacityLocal']])
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.reduce((acc, [key, val]) => ({ ...acc, [ key + 'OpacityLocal' ]: val }), {})
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},
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currentRadii () {
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return {
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@ -237,63 +155,45 @@ export default {
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laa: ratio >= 3,
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laaa: ratio >= 4.5
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})
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const colorsConverted = Object.entries(colors).reduce((acc, [key, value]) => ({ ...acc, [key]: colorConvert(value) }), {})
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// fgsfds :DDDD
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const fgs = {
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text: colorConvert(colors.text),
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panelText: colorConvert(colors.panelText),
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panelLink: colorConvert(colors.panelLink),
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btnText: colorConvert(colors.btnText),
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topBarText: colorConvert(colors.topBarText),
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inputText: colorConvert(colors.inputText),
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const ratios = Object.entries(SLOT_INHERITANCE).reduce((acc, [key, value]) => {
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const slotIsBaseText = key === 'text' || key === 'link'
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const slotIsText = slotIsBaseText || (
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typeof value === 'object' && value !== null && value.textColor
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)
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if (!slotIsText) return acc
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const { layer, variant } = slotIsBaseText ? { layer: 'bg' } : value
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const background = variant || layer
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const textColors = [
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key,
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...(background === 'bg' ? ['cRed', 'cGreen', 'cBlue', 'cOrange'] : [])
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]
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link: colorConvert(colors.link),
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topBarLink: colorConvert(colors.topBarLink),
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const layers = getLayers(
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layer,
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variant || layer,
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colorsConverted,
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opacity
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)
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red: colorConvert(colors.cRed),
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green: colorConvert(colors.cGreen),
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blue: colorConvert(colors.cBlue),
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orange: colorConvert(colors.cOrange)
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return {
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...acc,
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...textColors.reduce((acc, textColorKey) => {
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const newKey = slotIsBaseText
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? 'bg' + textColorKey[0].toUpperCase() + textColorKey.slice(1)
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: textColorKey
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return {
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...acc,
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[newKey]: getContrastRatioLayers(
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colorsConverted[textColorKey],
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layers,
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colorsConverted[textColorKey]
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)
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}
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const bgs = {
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bg: colorConvert(colors.bg),
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underlay: colorConvert(colors.underlay),
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btn: colorConvert(colors.btn),
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panel: colorConvert(colors.panel),
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topBar: colorConvert(colors.topBar),
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input: colorConvert(colors.input),
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alertError: colorConvert(colors.alertError),
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alertWarning: colorConvert(colors.alertWarning),
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badgeNotification: colorConvert(colors.badgeNotification)
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}
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const bg = [bgs.bg, opacity.bg]
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const underlay = [bgs.underlay || colorConvert('#000000'), opacity.underlay]
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const panel = [underlay, bg]
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const ratios = {
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bgText: getContrastRatioLayers(fgs.text, panel, fgs.text),
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bgLink: getContrastRatioLayers(fgs.link, panel, fgs.link),
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bgRed: getContrastRatioLayers(fgs.red, panel, fgs.red),
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bgGreen: getContrastRatioLayers(fgs.green, panel, fgs.green),
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bgBlue: getContrastRatioLayers(fgs.blue, panel, fgs.blue),
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bgOrange: getContrastRatioLayers(fgs.orange, panel, fgs.orange),
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// TODO what's this?
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tintText: getContrastRatio(alphaBlend(bgs.bg, 0.5, fgs.panelText), fgs.text),
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panelText: getContrastRatioLayers(fgs.text, [...panel, [bgs.panel, opacity.panel]], fgs.panelText),
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panelLink: getContrastRatioLayers(fgs.link, [...panel, [bgs.panel, opacity.panel]], fgs.panelLink),
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btnText: getContrastRatioLayers(fgs.text, [...panel, [bgs.btn, opacity.btn]], fgs.btnText),
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inputText: getContrastRatioLayers(fgs.text, [...panel, [bgs.input, opacity.input]], fgs.inputText),
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topBarText: getContrastRatioLayers(fgs.text, [...panel, [bgs.topBar, opacity.topBar]], fgs.topBarText),
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topBarLink: getContrastRatioLayers(fgs.link, [...panel, [bgs.topBar, opacity.topBar]], fgs.topBarLink)
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}, {})
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}
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}, {})
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return Object.entries(ratios).reduce((acc, [k, v]) => { acc[k] = hints(v); return acc }, {})
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},
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@ -209,6 +209,12 @@
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:label="$t('settings.style.advanced_colors.alert_error')"
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:fallback="previewTheme.colors.alertError"
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/>
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<ColorInput
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v-model="alertErrorTextColorLocal"
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name="alertErrorText"
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:label="$t('settings.text')"
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:fallback="previewTheme.colors.alertErrorText"
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/>
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<ContrastRatio :contrast="previewContrast.alertError" />
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<ColorInput
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v-model="alertWarningColorLocal"
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@ -217,6 +223,12 @@
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:fallback="previewTheme.colors.alertWarning"
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/>
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<ContrastRatio :contrast="previewContrast.alertWarning" />
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<ColorInput
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v-model="alertWarningTextColorLocal"
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name="alertWarningText"
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:label="$t('settings.text')"
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:fallback="previewTheme.colors.alertWarningText"
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/>
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</div>
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<div class="color-item">
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<h4>{{ $t('settings.style.advanced_colors.badge') }}</h4>
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@ -1,7 +1,7 @@
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import { times } from 'lodash'
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import { convert } from 'chromatism'
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import { rgb2hex, hex2rgb, rgba2css, getCssColor } from '../color_convert/color_convert.js'
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import { getColors } from '../theme_data/theme_data.service.js'
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import { getColors, DEFAULT_OPACITY } from '../theme_data/theme_data.service.js'
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// While this is not used anymore right now, I left it in if we want to do custom
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// styles that aren't just colors, so user can pick from a few different distinct
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@ -115,18 +115,7 @@ const getCssShadowFilter = (input) => {
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}
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export const generateColors = (themeData) => {
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const rawOpacity = Object.assign({
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panel: 1,
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btn: 1,
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border: 1,
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bg: 1,
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badge: 1,
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text: 1,
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alert: 0.5,
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input: 0.5,
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faint: 0.5,
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underlay: 0.15
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}, Object.entries(themeData.opacity || {}).reduce((acc, [k, v]) => {
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const rawOpacity = Object.assign({ ...DEFAULT_OPACITY }, Object.entries(themeData.opacity || {}).reduce((acc, [k, v]) => {
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if (typeof v !== 'undefined') {
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acc[k] = v
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}
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@ -23,6 +23,19 @@ export const LAYERS = {
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alertPanel: 'panel'
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}
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export const DEFAULT_OPACITY = {
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panel: 1,
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btn: 1,
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border: 1,
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bg: 1,
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badge: 1,
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text: 1,
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alert: 0.5,
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input: 0.5,
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faint: 0.5,
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underlay: 0.15
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}
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export const SLOT_INHERITANCE = {
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bg: null,
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fg: null,
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@ -289,7 +302,7 @@ export const getColors = (sourceColors, sourceOpacity, mod) => SLOT_ORDERED.redu
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if (value.textColor === 'bw') {
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return {
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...acc,
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[key]: contrastRatio(bg)
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[key]: contrastRatio(bg).rgb
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}
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} else {
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return {
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