comments and cleanup
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@ -21,17 +21,20 @@ const hoverGlow = {
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}
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}
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export default {
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export default {
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name: 'Button',
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name: 'Button', // Name of the component
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selector: '.button',
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selector: '.button', // CSS selector/prefix
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// States, system witll calculate ALL possible combinations of those and append a "normal" to them + standalone "normal" state
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states: {
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states: {
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// normal: state is implicitly added
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disabled: ':disabled',
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disabled: ':disabled',
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toggled: '.toggled',
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toggled: '.toggled',
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pressed: ':active',
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pressed: ':active',
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hover: ':hover',
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hover: ':hover',
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focused: ':focus-within'
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focused: ':focus-within'
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},
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},
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// Variants are mutually exclusive, which saves on computation time
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variants: {
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variants: {
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normal: '-default',
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normal: '-default', // you can override normal variant
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danger: '.danger',
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danger: '.danger',
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unstyled: '-unstyled'
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unstyled: '-unstyled'
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},
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},
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@ -20,6 +20,8 @@ import Text from 'src/components/text.style.js'
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import Link from 'src/components/link.style.js'
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import Link from 'src/components/link.style.js'
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import Icon from 'src/components/icon.style.js'
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import Icon from 'src/components/icon.style.js'
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const DEBUG = false
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export const DEFAULT_SHADOWS = {
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export const DEFAULT_SHADOWS = {
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panel: [{
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panel: [{
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x: 1,
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x: 1,
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@ -150,11 +152,11 @@ const combinationsMatch = (criteria, subject, strict) => {
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if (criteria.variant !== subject.variant) return false
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if (criteria.variant !== subject.variant) return false
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}
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}
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// Subject states > 1 essentially means state is "normal" and therefore matches
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if (subject.state.length > 1 || strict) {
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const subjectStatesSet = new Set(subject.state)
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const subjectStatesSet = new Set(subject.state)
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const criteriaStatesSet = new Set(criteria.state)
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const criteriaStatesSet = new Set(criteria.state)
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// Subject states > 1 essentially means state is "normal" and therefore matches
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if (subjectStatesSet.size > 1 || strict) {
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const setsAreEqual =
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const setsAreEqual =
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[...criteriaStatesSet].every(state => subjectStatesSet.has(state)) &&
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[...criteriaStatesSet].every(state => subjectStatesSet.has(state)) &&
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[...subjectStatesSet].every(state => criteriaStatesSet.has(state))
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[...subjectStatesSet].every(state => criteriaStatesSet.has(state))
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@ -448,6 +450,7 @@ export const init = (extraRuleset, palette) => {
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computed[lowerLevelSelector].virtualDirectivesRaw = virtualDirectivesRaw
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computed[lowerLevelSelector].virtualDirectivesRaw = virtualDirectivesRaw
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// Debug: lets you see what it think background color should be
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// Debug: lets you see what it think background color should be
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if (!DEBUG) return
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const directives = {
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const directives = {
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textColor,
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textColor,
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@ -456,9 +459,10 @@ export const init = (extraRuleset, palette) => {
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}
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}
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addRule({
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addRule({
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parent,
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selector,
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virtual: true,
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virtual: true,
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component: component.name,
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component: component.name,
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parent,
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...combination,
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...combination,
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directives,
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directives,
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virtualDirectives,
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virtualDirectives,
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@ -503,6 +507,7 @@ export const init = (extraRuleset, palette) => {
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computed[selector].background = { ...rgb, a: computedDirectives.opacity ?? 1 }
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computed[selector].background = { ...rgb, a: computedDirectives.opacity ?? 1 }
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addRule({
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addRule({
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selector,
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component: component.name,
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component: component.name,
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...combination,
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...combination,
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parent,
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parent,
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@ -531,9 +536,7 @@ export const init = (extraRuleset, palette) => {
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return {
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return {
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raw: rules,
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raw: rules,
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css: rules.map(rule => {
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css: rules.map(rule => {
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if (rule.virtual) return ''
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let selector = rule.selector
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let selector = ruleToSelector(rule).replace(/\/\*.*\*\//g, '')
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if (!selector) {
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if (!selector) {
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selector = 'body'
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selector = 'body'
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}
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}
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