removed console logs
This commit is contained in:
parent
7d7ccf7298
commit
e4033c85e2
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@ -61,6 +61,21 @@ export default {
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}
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}
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},
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currentFallback () {
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if (this.ready && this.fallback.length > 0) {
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return this.fallback[this.selectedId]
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} else {
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return {
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x: 0,
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y: 0,
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blur: 0,
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spread: 0,
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inset: false,
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color: '#000000',
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alpha: 1
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}
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}
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},
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moveUpValid () {
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return this.ready && this.selectedId > 0
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},
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@ -191,6 +191,8 @@
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v-model="selected.color"
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:disabled="!present"
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:label="$t('settings.style.common.color')"
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:fallback="currentFallback.color"
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:showOptionalTickbox="false"
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name="shadow"
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/>
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<OpacityInput
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@ -5,6 +5,7 @@ import {
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getContrastRatioLayers
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} from '../../services/color_convert/color_convert.js'
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import {
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DEFAULT_SHADOWS,
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generateColors,
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generateShadows,
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generateRadii,
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@ -76,7 +77,7 @@ export default {
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.reduce((acc, [key, val]) => ({ ...acc, [ key + 'ColorLocal' ]: val }), {}),
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...Object.keys(OPACITIES)
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.map(key => console.log(key) || [key, ''])
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.map(key => [key, ''])
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.reduce((acc, [key, val]) => ({ ...acc, [ key + 'OpacityLocal' ]: val }), {}),
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shadowSelected: undefined,
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@ -134,7 +135,7 @@ export default {
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},
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currentOpacity () {
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return Object.keys(OPACITIES)
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.map(key => console.log(key) || [key, this[key + 'OpacityLocal']])
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.map(key => [key, this[key + 'OpacityLocal']])
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.reduce((acc, [key, val]) => ({ ...acc, [ key ]: val }), {})
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},
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currentRadii () {
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@ -224,7 +225,7 @@ export default {
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].join(';')
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},
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shadowsAvailable () {
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return Object.keys(this.previewTheme.shadows).sort()
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return Object.keys(DEFAULT_SHADOWS).sort()
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},
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currentShadowOverriden: {
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get () {
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@ -239,7 +240,7 @@ export default {
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}
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},
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currentShadowFallback () {
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return this.previewTheme.shadows[this.shadowSelected]
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return (this.previewTheme.shadows || {})[this.shadowSelected]
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},
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currentShadow: {
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get () {
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@ -314,6 +315,17 @@ export default {
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}
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})
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},
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updatePreviewColorsAndShadows () {
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this.previewColors = generateColors({
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opacity: this.currentOpacity,
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colors: this.currentColors
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})
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this.previewShadows = generateShadows(
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{ shadows: this.shadowsLocal },
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this.previewColors.theme.colors,
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this.previewColors.mod
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)
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},
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onImport (parsed) {
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if (parsed._pleroma_theme_version === 1) {
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this.normalizeLocalState(parsed, 1)
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@ -435,6 +447,14 @@ export default {
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})
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}
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if (opacity && !this.keepOpacity) {
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this.clearOpacity()
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Object.entries(opacity).forEach(([k, v]) => {
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if (typeof v === 'undefined' || v === null || Number.isNaN(v)) return
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this[k + 'OpacityLocal'] = v
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})
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}
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if (!this.keepRoundness) {
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this.clearRoundness()
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Object.entries(radii).forEach(([k, v]) => {
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@ -454,14 +474,6 @@ export default {
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this.clearFonts()
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this.fontsLocal = fonts
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}
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if (opacity && !this.keepOpacity) {
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this.clearOpacity()
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Object.entries(opacity).forEach(([k, v]) => {
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if (typeof v === 'undefined' || v === null || Number.isNaN(v)) return
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this[k + 'OpacityLocal'] = v
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})
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}
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}
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},
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watch: {
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@ -476,8 +488,9 @@ export default {
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},
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shadowsLocal: {
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handler () {
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if (Object.getOwnPropertyNames(this.previewColors).length === 1) return
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try {
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this.previewShadows = generateShadows({ shadows: this.shadowsLocal })
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this.updatePreviewColorsAndShadows()
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this.shadowsInvalid = false
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} catch (e) {
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this.shadowsInvalid = true
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@ -500,10 +513,7 @@ export default {
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},
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currentColors () {
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try {
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this.previewColors = generateColors({
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opacity: this.currentOpacity,
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colors: this.currentColors
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})
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this.updatePreviewColorsAndShadows()
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this.colorsInvalid = false
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} catch (e) {
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this.colorsInvalid = true
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@ -512,10 +522,7 @@ export default {
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},
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currentOpacity () {
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try {
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this.previewColors = generateColors({
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opacity: this.currentOpacity,
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colors: this.currentColors
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})
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this.updatePreviewColorsAndShadows()
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} catch (e) {
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console.warn(e)
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}
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@ -691,7 +691,7 @@
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{{ $t('settings.style.switcher.clear_all') }}
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</button>
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</div>
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<shadow-control
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<ShadowControl
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v-model="currentShadow"
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:ready="!!currentShadowFallback"
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:fallback="currentShadowFallback"
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@ -1,7 +1,7 @@
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import { times } from 'lodash'
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import { convert } from 'chromatism'
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import { rgb2hex, hex2rgb, rgba2css, getCssColor } from '../color_convert/color_convert.js'
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import { getColors } from '../theme_data/theme_data.service.js'
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import { getColors, computeDynamicColor } from '../theme_data/theme_data.service.js'
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// While this is not used anymore right now, I left it in if we want to do custom
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// styles that aren't just colors, so user can pick from a few different distinct
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@ -139,7 +139,8 @@ export const generateColors = (themeData) => {
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theme: {
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colors: htmlColors.solid,
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opacity
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}
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},
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mod
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}
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}
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@ -211,83 +212,99 @@ export const generateFonts = (input) => {
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}
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}
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export const generateShadows = (input) => {
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const border = (top, shadow) => ({
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x: 0,
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y: top ? 1 : -1,
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blur: 0,
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const border = (top, shadow) => ({
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x: 0,
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y: top ? 1 : -1,
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blur: 0,
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spread: 0,
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color: shadow ? '#000000' : '#FFFFFF',
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alpha: 0.2,
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inset: true
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})
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const buttonInsetFakeBorders = [border(true, false), border(false, true)]
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const inputInsetFakeBorders = [border(true, true), border(false, false)]
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const hoverGlow = {
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x: 0,
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y: 0,
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blur: 4,
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spread: 0,
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color: '--faint',
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alpha: 1
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}
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export const DEFAULT_SHADOWS = {
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panel: [{
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x: 1,
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y: 1,
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blur: 4,
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spread: 0,
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color: shadow ? '#000000' : '#FFFFFF',
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alpha: 0.2,
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inset: true
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})
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const buttonInsetFakeBorders = [border(true, false), border(false, true)]
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const inputInsetFakeBorders = [border(true, true), border(false, false)]
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const hoverGlow = {
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color: '#000000',
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alpha: 0.6
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}],
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topBar: [{
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x: 0,
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y: 0,
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blur: 4,
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spread: 0,
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color: '--faint',
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color: '#000000',
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alpha: 0.6
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}],
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popup: [{
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x: 2,
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y: 2,
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blur: 3,
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spread: 0,
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color: '#000000',
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alpha: 0.5
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}],
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avatar: [{
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x: 0,
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y: 1,
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blur: 8,
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spread: 0,
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color: '#000000',
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alpha: 0.7
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}],
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avatarStatus: [],
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panelHeader: [],
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button: [{
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x: 0,
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y: 0,
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blur: 2,
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spread: 0,
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color: '#000000',
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alpha: 1
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}
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const shadows = {
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panel: [{
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x: 1,
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y: 1,
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blur: 4,
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spread: 0,
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color: '#000000',
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alpha: 0.6
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}],
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topBar: [{
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x: 0,
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y: 0,
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blur: 4,
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spread: 0,
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color: '#000000',
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alpha: 0.6
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}],
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popup: [{
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x: 2,
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y: 2,
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blur: 3,
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spread: 0,
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color: '#000000',
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alpha: 0.5
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}],
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avatar: [{
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x: 0,
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y: 1,
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blur: 8,
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spread: 0,
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color: '#000000',
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alpha: 0.7
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}],
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avatarStatus: [],
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panelHeader: [],
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button: [{
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x: 0,
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y: 0,
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blur: 2,
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spread: 0,
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color: '#000000',
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alpha: 1
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}, ...buttonInsetFakeBorders],
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buttonHover: [hoverGlow, ...buttonInsetFakeBorders],
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buttonPressed: [hoverGlow, ...inputInsetFakeBorders],
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input: [...inputInsetFakeBorders, {
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x: 0,
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y: 0,
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blur: 2,
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inset: true,
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spread: 0,
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color: '#000000',
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alpha: 1
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}],
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}, ...buttonInsetFakeBorders],
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buttonHover: [hoverGlow, ...buttonInsetFakeBorders],
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buttonPressed: [hoverGlow, ...inputInsetFakeBorders],
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input: [...inputInsetFakeBorders, {
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x: 0,
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y: 0,
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blur: 2,
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inset: true,
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spread: 0,
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color: '#000000',
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alpha: 1
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}]
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}
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export const generateShadows = (input, colors, mod) => {
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const shadows = Object.entries({
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...DEFAULT_SHADOWS,
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...(input.shadows || {})
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}
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}).reduce((shadowsAcc, [slotName, shadowdefs]) => {
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const newShadow = shadowdefs.reduce((shadowAcc, def) => [
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...shadowAcc,
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{
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...def,
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color: rgb2hex(computeDynamicColor(
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def.color,
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(variableSlot) => convert(colors[variableSlot]).rgb,
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mod
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))
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}
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], [])
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return { ...shadowsAcc, [slotName]: newShadow }
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}, {})
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return {
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rules: {
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@ -325,12 +342,15 @@ export const composePreset = (colors, radii, shadows, fonts) => {
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}
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}
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export const generatePreset = (input) => composePreset(
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generateColors(input),
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generateRadii(input),
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generateShadows(input),
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generateFonts(input)
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)
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export const generatePreset = (input) => {
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const colors = generateColors(input)
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return composePreset(
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colors,
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generateRadii(input),
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generateShadows(input, colors.theme.colors, colors.mod),
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generateFonts(input)
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)
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}
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export const getThemes = () => {
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return window.fetch('/static/styles.json')
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@ -362,7 +382,7 @@ export const getThemes = () => {
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export const setPreset = (val, commit) => {
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return getThemes()
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.then((themes) => console.log(themes) || themes[val] ? themes[val] : themes['pleroma-dark'])
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.then((themes) => themes[val] ? themes[val] : themes['pleroma-dark'])
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.then((theme) => {
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const isV1 = Array.isArray(theme)
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const data = isV1 ? {} : theme.theme
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@ -697,6 +697,22 @@ export const OPACITIES = Object.entries(SLOT_INHERITANCE).reduce((acc, [k, v]) =
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}
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}, {})
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/**
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* Handle dynamic color
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*/
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export const computeDynamicColor = (sourceColor, getColor, mod) => {
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if (typeof sourceColor !== 'string' || !sourceColor.startsWith('--')) return sourceColor
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let targetColor = null
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// Color references other color
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const [variable, modifier] = sourceColor.split(/,/g).map(str => str.trim())
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const variableSlot = variable.substring(2)
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targetColor = getColor(variableSlot)
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if (modifier) {
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targetColor = brightness(Number.parseFloat(modifier) * mod, targetColor).rgb
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}
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return targetColor
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}
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/**
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* THE function you want to use. Takes provided colors and opacities, mod
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* value and uses inheritance data to figure out color needed for the slot.
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@ -728,13 +744,11 @@ export const getColors = (sourceColors, sourceOpacity, mod) => SLOT_ORDERED.redu
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a: 0
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}
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} else if (typeof sourceColor === 'string' && sourceColor.startsWith('--')) {
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// Color references other color
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const [variable, modifier] = sourceColor.split(/,/g).map(str => str.trim())
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const variableSlot = variable.substring(2)
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targetColor = colors[variableSlot] || sourceColors[variableSlot]
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if (modifier) {
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targetColor = brightness(Number.parseFloat(modifier) * mod, targetColor).rgb
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}
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targetColor = computeDynamicColor(
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sourceColor,
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variableSlot => colors[variableSlot] || sourceColors[variableSlot],
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mod
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)
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} else if (typeof sourceColor === 'string' && sourceColor.startsWith('#')) {
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targetColor = convert(targetColor).rgb
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}
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