Only persist state after we loaded one.
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@ -3,6 +3,8 @@ import objectPath from 'object-path'
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import localforage from 'localforage'
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import localforage from 'localforage'
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import { throttle, each } from 'lodash'
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import { throttle, each } from 'lodash'
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let loaded = false
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const defaultReducer = (state, paths) => (
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const defaultReducer = (state, paths) => (
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paths.length === 0 ? state : paths.reduce((substate, path) => {
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paths.length === 0 ? state : paths.reduce((substate, path) => {
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objectPath.set(substate, path, objectPath.get(state, path))
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objectPath.set(substate, path, objectPath.get(state, path))
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@ -15,8 +17,12 @@ const defaultStorage = (() => {
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})()
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})()
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const defaultSetState = (key, state, storage) => {
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const defaultSetState = (key, state, storage) => {
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if (!loaded) {
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console.log('waiting for old state to be loaded...')
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} else {
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return storage.setItem(key, state)
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return storage.setItem(key, state)
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}
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}
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}
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export default function createPersistedState ({
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export default function createPersistedState ({
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key = 'vuex-lz',
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key = 'vuex-lz',
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@ -44,6 +50,7 @@ export default function createPersistedState ({
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merge({}, store.state, savedState)
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merge({}, store.state, savedState)
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)
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)
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}
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}
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loaded = true
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})
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})
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subscriber(store)((mutation, state) => {
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subscriber(store)((mutation, state) => {
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