Connection pool: Fix a possible infinite recursion if the pool is exhausted
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@ -14,16 +14,14 @@ def init(_opts) do
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)
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end
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def start_worker(opts) do
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def start_worker(opts, retry \\ false) do
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case DynamicSupervisor.start_child(__MODULE__, {Pleroma.Gun.ConnectionPool.Worker, opts}) do
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{:error, :max_children} ->
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case free_pool() do
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:ok ->
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start_worker(opts)
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:error ->
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:telemetry.execute([:pleroma, :connection_pool, :provision_failure], %{opts: opts})
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{:error, :pool_full}
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if retry or free_pool() == :error do
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:telemetry.execute([:pleroma, :connection_pool, :provision_failure], %{opts: opts})
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{:error, :pool_full}
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else
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start_worker(opts, true)
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end
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res ->
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