mirror of https://github.com/calzoneman/sync.git
Change the way /mute works
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@ -1,3 +1,10 @@
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Wed Oct 16 17:34 2013 CDT
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* lib/utilities.js: Add a "Set" wrapper around objects to represent
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sets.
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* lib/channel.js, lib/user.js: Change the way muting works- muted
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users are stored in a set and are automatically muted when they
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join (this set is not persisted across restarts, however).
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Wed Oct 16 17:19 2013 CDT
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* lib/channel.js, lib/user.js: Only kick users on permissions
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violations. Fail silently on bad packets.
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@ -38,6 +38,7 @@ var Channel = function(name) {
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// Initialize defaults
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self.registered = false;
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self.users = [];
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self.mutedUsers = new $util.Set();
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self.playlist = new Playlist(self);
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self.plqueue = new AsyncQueue();
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self.position = -1;
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@ -1097,6 +1098,9 @@ Channel.prototype.broadcastNewUser = function(user) {
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self.kick(user, "You're banned!");
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return;
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}
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if (self.mutedUsers.contains(user.name.toLowerCase())) {
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user.meta.icon = "icon-volume-off";
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}
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self.sendAll("addUser", {
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name: user.name,
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rank: user.rank,
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@ -2181,7 +2185,7 @@ Channel.prototype.tryChat = function(user, data) {
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if(!this.hasPermission(user, "chat"))
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return;
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if(user.muted) {
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if (this.mutedUsers.contains(user.name.toLowerCase())) {
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user.socket.emit("noflood", {
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action: "chat",
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msg: "You have been muted on this channel."
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@ -117,7 +117,7 @@ function handleMute(chan, user, args) {
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return;
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}
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person.meta.icon = "icon-volume-off";
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person.muted = true;
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chan.mutedUsers.add(person.name.toLowerCase());
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chan.broadcastUserUpdate(person);
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chan.logger.log("*** " + user.name + " muted " + args[0]);
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}
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@ -143,7 +143,7 @@ function handleUnmute(chan, user, args) {
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return;
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}
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person.meta.icon = false;
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person.muted = false;
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chan.mutedUsers.remove(person.name.toLowerCase());
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chan.broadcastUserUpdate(person);
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chan.logger.log("*** " + user.name + " unmuted " + args[0]);
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}
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@ -33,7 +33,6 @@ var User = function (socket) {
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afk: false,
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icon: false
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};
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this.muted = false;
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this.throttle = {};
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this.flooded = {};
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this.queueLimiter = $util.newRateLimiter();
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@ -1,3 +1,37 @@
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/*
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Set prototype- simple wrapper around JS objects to
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manipulate them like a set
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*/
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var Set = function (items) {
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this._items = {};
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var self = this;
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if (items instanceof Array)
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items.forEach(function (it) { self.add(it); });
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};
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Set.prototype.contains = function (what) {
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return (what in this._items);
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};
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Set.prototype.add = function (what) {
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this._items[what] = true;
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};
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Set.prototype.remove = function (what) {
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if (what in this._items)
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delete this._items[what];
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};
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Set.prototype.clear = function () {
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this._items = {};
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};
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Set.prototype.forEach = function (fn) {
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for (var k in this._items) {
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fn(k);
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}
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};
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module.exports = {
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isValidChannelName: function (name) {
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return name.match(/^[\w-_]{1,30}$/);
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@ -127,5 +161,7 @@ module.exports = {
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default:
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return "";
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}
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}
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},
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Set: Set
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};
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