Add vjs plugin for audio track switching

This commit is contained in:
Xaekai 2022-02-12 17:31:40 -08:00 committed by Calvin Montgomery
parent e7f0aa98be
commit aa04f0d034
2 changed files with 588 additions and 0 deletions

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@ -254,6 +254,7 @@ html(lang="en")
script(defer, src="/js/vjs/videojs-dash.js")
script(defer, src="/js/vjs/videojs-hlsjs-plugin.js")
script(defer, src="/js/vjs/videojs-resolution-switcher.js")
script(defer, src="/js/vjs/videojs-audio-switcher.js")
script(defer, src="/js/playerjs-0.0.12.js")
script(defer, src="/js/niconico.js")
script(defer, src="/js/peertube.js")

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@ -0,0 +1,587 @@
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(require('video.js')) : typeof define === 'function' && define.amd ? define(['video.js'], factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.videojs));
}(this, function (videojs) {
'use strict';
function _interopDefaultLegacy(e) {
return e && typeof e === 'object' && 'default' in e ? e : { 'default': e };
}
var videojs__default = /*#__PURE__*/
_interopDefaultLegacy(videojs);
/**
* Checks if `value` is the
* [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
* of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(_.noop);
* // => true
*
* _.isObject(null);
* // => false
*/
function isObject(value) {
var type = typeof value;
return value != null && (type == 'object' || type == 'function');
}
/** Detect free variable `global` from Node.js. */
var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;
/** Detect free variable `self`. */
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
/** Used as a reference to the global object. */
var root = freeGlobal || freeSelf || Function('return this')();
/**
* Gets the timestamp of the number of milliseconds that have elapsed since
* the Unix epoch (1 January 1970 00:00:00 UTC).
*
* @static
* @memberOf _
* @since 2.4.0
* @category Date
* @returns {number} Returns the timestamp.
* @example
*
* _.defer(function(stamp) {
* console.log(_.now() - stamp);
* }, _.now());
* // => Logs the number of milliseconds it took for the deferred invocation.
*/
var now = function () {
return root.Date.now();
};
/** Used to match a single whitespace character. */
var reWhitespace = /\s/;
/**
* Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace
* character of `string`.
*
* @private
* @param {string} string The string to inspect.
* @returns {number} Returns the index of the last non-whitespace character.
*/
function trimmedEndIndex(string) {
var index = string.length;
while (index-- && reWhitespace.test(string.charAt(index))) {
}
return index;
}
/** Used to match leading whitespace. */
var reTrimStart = /^\s+/;
/**
* The base implementation of `_.trim`.
*
* @private
* @param {string} string The string to trim.
* @returns {string} Returns the trimmed string.
*/
function baseTrim(string) {
return string ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '') : string;
}
/** Built-in value references. */
var Symbol = root.Symbol;
/** Used for built-in method references. */
var objectProto$1 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto$1.hasOwnProperty;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString$1 = objectProto$1.toString;
/** Built-in value references. */
var symToStringTag$1 = Symbol ? Symbol.toStringTag : undefined;
/**
* A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the raw `toStringTag`.
*/
function getRawTag(value) {
var isOwn = hasOwnProperty.call(value, symToStringTag$1), tag = value[symToStringTag$1];
try {
value[symToStringTag$1] = undefined;
var unmasked = true;
} catch (e) {
}
var result = nativeObjectToString$1.call(value);
if (unmasked) {
if (isOwn) {
value[symToStringTag$1] = tag;
} else {
delete value[symToStringTag$1];
}
}
return result;
}
/** Used for built-in method references. */
var objectProto = Object.prototype;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString = objectProto.toString;
/**
* Converts `value` to a string using `Object.prototype.toString`.
*
* @private
* @param {*} value The value to convert.
* @returns {string} Returns the converted string.
*/
function objectToString(value) {
return nativeObjectToString.call(value);
}
/** `Object#toString` result references. */
var nullTag = '[object Null]', undefinedTag = '[object Undefined]';
/** Built-in value references. */
var symToStringTag = Symbol ? Symbol.toStringTag : undefined;
/**
* The base implementation of `getTag` without fallbacks for buggy environments.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the `toStringTag`.
*/
function baseGetTag(value) {
if (value == null) {
return value === undefined ? undefinedTag : nullTag;
}
return symToStringTag && symToStringTag in Object(value) ? getRawTag(value) : objectToString(value);
}
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
* and has a `typeof` result of "object".
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
* @example
*
* _.isObjectLike({});
* // => true
*
* _.isObjectLike([1, 2, 3]);
* // => true
*
* _.isObjectLike(_.noop);
* // => false
*
* _.isObjectLike(null);
* // => false
*/
function isObjectLike(value) {
return value != null && typeof value == 'object';
}
/** `Object#toString` result references. */
var symbolTag = '[object Symbol]';
/**
* Checks if `value` is classified as a `Symbol` primitive or object.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
* @example
*
* _.isSymbol(Symbol.iterator);
* // => true
*
* _.isSymbol('abc');
* // => false
*/
function isSymbol(value) {
return typeof value == 'symbol' || isObjectLike(value) && baseGetTag(value) == symbolTag;
}
/** Used as references for various `Number` constants. */
var NAN = 0 / 0;
/** Used to detect bad signed hexadecimal string values. */
var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;
/** Used to detect binary string values. */
var reIsBinary = /^0b[01]+$/i;
/** Used to detect octal string values. */
var reIsOctal = /^0o[0-7]+$/i;
/** Built-in method references without a dependency on `root`. */
var freeParseInt = parseInt;
/**
* Converts `value` to a number.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to process.
* @returns {number} Returns the number.
* @example
*
* _.toNumber(3.2);
* // => 3.2
*
* _.toNumber(Number.MIN_VALUE);
* // => 5e-324
*
* _.toNumber(Infinity);
* // => Infinity
*
* _.toNumber('3.2');
* // => 3.2
*/
function toNumber(value) {
if (typeof value == 'number') {
return value;
}
if (isSymbol(value)) {
return NAN;
}
if (isObject(value)) {
var other = typeof value.valueOf == 'function' ? value.valueOf() : value;
value = isObject(other) ? other + '' : other;
}
if (typeof value != 'string') {
return value === 0 ? value : +value;
}
value = baseTrim(value);
var isBinary = reIsBinary.test(value);
return isBinary || reIsOctal.test(value) ? freeParseInt(value.slice(2), isBinary ? 2 : 8) : reIsBadHex.test(value) ? NAN : +value;
}
/** Error message constants. */
var FUNC_ERROR_TEXT$1 = 'Expected a function';
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max, nativeMin = Math.min;
/**
* Creates a debounced function that delays invoking `func` until after `wait`
* milliseconds have elapsed since the last time the debounced function was
* invoked. The debounced function comes with a `cancel` method to cancel
* delayed `func` invocations and a `flush` method to immediately invoke them.
* Provide `options` to indicate whether `func` should be invoked on the
* leading and/or trailing edge of the `wait` timeout. The `func` is invoked
* with the last arguments provided to the debounced function. Subsequent
* calls to the debounced function return the result of the last `func`
* invocation.
*
* **Note:** If `leading` and `trailing` options are `true`, `func` is
* invoked on the trailing edge of the timeout only if the debounced function
* is invoked more than once during the `wait` timeout.
*
* If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
* until to the next tick, similar to `setTimeout` with a timeout of `0`.
*
* See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
* for details over the differences between `_.debounce` and `_.throttle`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to debounce.
* @param {number} [wait=0] The number of milliseconds to delay.
* @param {Object} [options={}] The options object.
* @param {boolean} [options.leading=false]
* Specify invoking on the leading edge of the timeout.
* @param {number} [options.maxWait]
* The maximum time `func` is allowed to be delayed before it's invoked.
* @param {boolean} [options.trailing=true]
* Specify invoking on the trailing edge of the timeout.
* @returns {Function} Returns the new debounced function.
* @example
*
* // Avoid costly calculations while the window size is in flux.
* jQuery(window).on('resize', _.debounce(calculateLayout, 150));
*
* // Invoke `sendMail` when clicked, debouncing subsequent calls.
* jQuery(element).on('click', _.debounce(sendMail, 300, {
* 'leading': true,
* 'trailing': false
* }));
*
* // Ensure `batchLog` is invoked once after 1 second of debounced calls.
* var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });
* var source = new EventSource('/stream');
* jQuery(source).on('message', debounced);
*
* // Cancel the trailing debounced invocation.
* jQuery(window).on('popstate', debounced.cancel);
*/
function debounce(func, wait, options) {
var lastArgs, lastThis, maxWait, result, timerId, lastCallTime, lastInvokeTime = 0, leading = false, maxing = false, trailing = true;
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT$1);
}
wait = toNumber(wait) || 0;
if (isObject(options)) {
leading = !!options.leading;
maxing = 'maxWait' in options;
maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;
trailing = 'trailing' in options ? !!options.trailing : trailing;
}
function invokeFunc(time) {
var args = lastArgs, thisArg = lastThis;
lastArgs = lastThis = undefined;
lastInvokeTime = time;
result = func.apply(thisArg, args);
return result;
}
function leadingEdge(time) {
// Reset any `maxWait` timer.
lastInvokeTime = time;
// Start the timer for the trailing edge.
timerId = setTimeout(timerExpired, wait);
// Invoke the leading edge.
return leading ? invokeFunc(time) : result;
}
function remainingWait(time) {
var timeSinceLastCall = time - lastCallTime, timeSinceLastInvoke = time - lastInvokeTime, timeWaiting = wait - timeSinceLastCall;
return maxing ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke) : timeWaiting;
}
function shouldInvoke(time) {
var timeSinceLastCall = time - lastCallTime, timeSinceLastInvoke = time - lastInvokeTime;
// Either this is the first call, activity has stopped and we're at the
// trailing edge, the system time has gone backwards and we're treating
// it as the trailing edge, or we've hit the `maxWait` limit.
return lastCallTime === undefined || timeSinceLastCall >= wait || timeSinceLastCall < 0 || maxing && timeSinceLastInvoke >= maxWait;
}
function timerExpired() {
var time = now();
if (shouldInvoke(time)) {
return trailingEdge(time);
}
// Restart the timer.
timerId = setTimeout(timerExpired, remainingWait(time));
}
function trailingEdge(time) {
timerId = undefined;
// Only invoke if we have `lastArgs` which means `func` has been
// debounced at least once.
if (trailing && lastArgs) {
return invokeFunc(time);
}
lastArgs = lastThis = undefined;
return result;
}
function cancel() {
if (timerId !== undefined) {
clearTimeout(timerId);
}
lastInvokeTime = 0;
lastArgs = lastCallTime = lastThis = timerId = undefined;
}
function flush() {
return timerId === undefined ? result : trailingEdge(now());
}
function debounced() {
var time = now(), isInvoking = shouldInvoke(time);
lastArgs = arguments;
lastThis = this;
lastCallTime = time;
if (isInvoking) {
if (timerId === undefined) {
return leadingEdge(lastCallTime);
}
if (maxing) {
// Handle invocations in a tight loop.
clearTimeout(timerId);
timerId = setTimeout(timerExpired, wait);
return invokeFunc(lastCallTime);
}
}
if (timerId === undefined) {
timerId = setTimeout(timerExpired, wait);
}
return result;
}
debounced.cancel = cancel;
debounced.flush = flush;
return debounced;
}
/** Error message constants. */
var FUNC_ERROR_TEXT = 'Expected a function';
/**
* Creates a throttled function that only invokes `func` at most once per
* every `wait` milliseconds. The throttled function comes with a `cancel`
* method to cancel delayed `func` invocations and a `flush` method to
* immediately invoke them. Provide `options` to indicate whether `func`
* should be invoked on the leading and/or trailing edge of the `wait`
* timeout. The `func` is invoked with the last arguments provided to the
* throttled function. Subsequent calls to the throttled function return the
* result of the last `func` invocation.
*
* **Note:** If `leading` and `trailing` options are `true`, `func` is
* invoked on the trailing edge of the timeout only if the throttled function
* is invoked more than once during the `wait` timeout.
*
* If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
* until to the next tick, similar to `setTimeout` with a timeout of `0`.
*
* See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
* for details over the differences between `_.throttle` and `_.debounce`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to throttle.
* @param {number} [wait=0] The number of milliseconds to throttle invocations to.
* @param {Object} [options={}] The options object.
* @param {boolean} [options.leading=true]
* Specify invoking on the leading edge of the timeout.
* @param {boolean} [options.trailing=true]
* Specify invoking on the trailing edge of the timeout.
* @returns {Function} Returns the new throttled function.
* @example
*
* // Avoid excessively updating the position while scrolling.
* jQuery(window).on('scroll', _.throttle(updatePosition, 100));
*
* // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.
* var throttled = _.throttle(renewToken, 300000, { 'trailing': false });
* jQuery(element).on('click', throttled);
*
* // Cancel the trailing throttled invocation.
* jQuery(window).on('popstate', throttled.cancel);
*/
function throttle(func, wait, options) {
var leading = true, trailing = true;
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
if (isObject(options)) {
leading = 'leading' in options ? !!options.leading : leading;
trailing = 'trailing' in options ? !!options.trailing : trailing;
}
return debounce(func, wait, {
'leading': leading,
'maxWait': wait,
'trailing': trailing
});
}
const syncTime = (player, audio) => {
const time = player.currentTime();
audio.currentTime = time;
};
function audioSwitchPlugin(options) {
const {audioElement, audioTracks, debugInterval, syncInterval, volume} = options;
const player = this;
const checkAudioElement = () => {
const videoElement = player.el_;
let newAudio;
if (typeof audioElement !== 'undefined' && audioElement instanceof HTMLElement) {
newAudio = audioElement;
this.audio = newAudio;
} else {
newAudio = document.createElement('audio');
this.audio = newAudio;
this.isOurAudio = true;
this.audio.className = 'audioSwitch-audio';
this.audioParent = document.createElement('div');
this.audioParent.className = 'audioSwitch-parent';
this.audioParent.appendChild(this.audio);
if (videoElement.nextSibling) {
videoElement.parentNode.insertBefore(this.audioParent, videoElement.nextSibling);
} else {
videoElement.parentNode.appendChild(this.audioParent);
}
}
return newAudio;
};
const audio = checkAudioElement();
audio.currentTime = 0;
audio.volume = volume;
const onAudioTracksChange = (player, audio, event) => {
var audioTrackList = player.audioTracks();
let enabledTrack;
for (let i = 0; i < audioTrackList.length; i++) {
let track = audioTrackList[i];
if (track.enabled) {
enabledTrack = track;
break;
}
}
enabledTrack = enabledTrack || audioTrackList[0];
if (enabledTrack) {
const isPlaying = !player.paused();
if (isPlaying)
player.pause();
audio.setAttribute('src', audioTracks.find(audioTrack => audioTrack.label === enabledTrack.label)?.url);
syncTime(player, audio);
if (isPlaying)
player.play();
}
};
var audioTrackList = player.audioTracks();
audioTrackList.addEventListener('change', onAudioTracksChange.bind(null, player, audio));
if (audioTracks.length > 0) {
audioTracks[0].kind = 'main';
audioTracks[0].enabled = true;
audioTracks.forEach(track => audioTrackList.addTrack(new videojs.AudioTrack(track)));
audio.setAttribute('src', audioTracks[0].url);
}
player.on('play', () => {
syncTime(player, audio);
if (audio.paused)
audio.play();
});
player.on('pause', () => {
syncTime(player, audio);
if (!audio.paused)
audio.pause();
});
player.on('seeked', () => {
if (!player.paused())
player.pause();
player.one('canplay', () => {
const sync = () => {
syncTime(player, audio);
audio.removeEventListener('canplay', sync);
if (player.paused())
player.play();
};
audio.addEventListener('canplay', sync);
});
});
player.on('volumechange', () => {
if (player.muted()) {
audio.muted = true;
} else {
audio.muted = false;
audio.volume = player.volume();
}
});
if (syncInterval) {
const syncOnInterval = throttle(() => {
syncTime(player, audio);
}, syncInterval);
player.on('timeupdate', syncOnInterval);
}
if (debugInterval) {
const debugOnInterval = throttle(() => {
const _audioBefore = audio.currentTime;
const _videoBefore = player.currentTime();
console.log('debug', {
audio: _audioBefore,
video: _videoBefore,
diff: _videoBefore - _audioBefore
});
}, debugInterval);
player.on('timeupdate', debugOnInterval);
}
}
videojs__default['default'].registerPlugin('audioSwitch', audioSwitchPlugin);
}));