function ChannelModule(channel) { this.channel = channel; } ChannelModule.prototype = { /** * Called when the channel is loading its data from a JSON object. */ load: function (data) { }, /** * Called when the channel is saving its state to a JSON object. */ save: function (data) { }, /** * Called when the channel is being unloaded */ unload: function () { }, /** * Called when a user is attempting to join a channel. * * data is the data sent by the client with the joinChannel * packet. */ onUserPreJoin: function (user, data, cb) { cb(null, ChannelModule.PASSTHROUGH); }, /** * Called after a user has been accepted to the channel. */ onUserPostJoin: function (user) { }, /** * Called after a user has been disconnected from the channel. */ onUserPart: function (user) { }, /** * Called when a chatMsg event is received */ onUserChat: function (user, data, cb) { cb(null, ChannelModule.PASSTHROUGH); }, /** * Called when a new video begins playing */ onMediaChange: function (data) { }, }; /* Channel module callback return codes */ ChannelModule.ERROR = -1; ChannelModule.PASSTHROUGH = 0; ChannelModule.DENY = 1; module.exports = ChannelModule;