sync/changelog

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Wed Sep 18 18:26 2013 CDT
* lib/user.js: Change channel checks to include checking for whether
the channel is dead
Wed Sep 18 18:14 2013 CDT
* lib/channel.js: Add a bunch of checks to prevent callbacks from doing
things with a dead channel
* tests/channelDeadRace.js: Add a few client tests that cause exceptions
in the pre-patched channel code
Tue Sep 17 22:24 2013 CDT
* lib/user.js: Fix what I assume was a race condition that caused an error message
when a user's login callback fired after the channel unloaded.
Tue Sep 17 13:16 2013 CDT
* lib/get-info.js: Fix ustream for channels that have /channel/ in the
path.
Fri Sep 13 10:10 2013 CDT
* www/reset.html: Fix data.js dependency
* lib/api.js: Fix ActionLog trying to record wrong data. How long has
this been broken?
* www/assets/js/acp.js: Prepend "/reset.html?" in case admins can't
remember what the URL is
Thu Sep 12 18:41 2013 CDT
* www/index.html: Fix index page not showing public channels
Thu Sep 12 16:25 2013 CDT
* lib/channel.js: Fix an error resulting from calcVoteskipMax being run
when the usercount is 0
Thu Sep 12 13:01 2013 CDT
* lib/channel.js: Fix the XSS filter hack that allows style attributes
to allow more than one in a chat filter replacement
Wed Sep 11 22:13 2013 CDT
* lib/channel.js, lib/user.js: Remove "afkers" array, replace afkcount
with a function that calculates how many users are eligible to
voteskip (not AFK + have permission). Check permission before
allowing voteskip
* lib/api.js: Replace "afkcount" in /api/channels/:channel with
voteskip_eligible
* www/assets/js/util.js: Add a permissions option for voteskip
Wed Sep 11 20:19 2013 CDT
* lib/poll.js: Add support for hidden polls
* lib/channel.js: Check permissions for viewing hidden polls
* lib/chatcommand.js: Add /hpoll for opening hidden polls
* www/assets/js/util.js: Update poll interface to include a checkbox
for whether or not to hide a poll. Update permissions interface to
allow for changing the permission to view obscured polls.
Tue Sep 10 22:40 2013 CDT
* www/account.html, www/acp.html, www/login.html:
Import www/assets/js/data.js for easy access to user preferences
* www/assets/js/account.js, www/assets/js/acp.js: remove redundant
cookie util functions
* www/assets/js/data.js, www/assets/js/util.js, www/assets/js/iourl.js:
Add a user option to enable SSL for websockets and API calls
* www/assets/js/ui.js: Add a warning if the user loaded the page over
SSL (because some media players throw warnings and others don't work
at all (Twitch.tv, Justin.tv: go eat a dick)
* www/assets/js/player.js: Prevent race conditions for media types that
depend on swfobject
Tue Sep 10 17:17 2013 CDT
* www/assets/js/player.js: Fix loading over SSL for everything except
TwitchTV and JustinTV
Tue Sep 10 16:45 2013 CDT
* lib/channel.js: Don't attempt to emit to SSL sockets if it's disabled
Tue Sep 10 16:34 2013 CDT
* www/channel.html, www/assets/js/jwplayer.js: Cache jwplayer script
locally since their server doesn't support SSL
Tue Sep 10 16:10 2013 CDT
* lib/server.js, lib/api.js: Implicitly trust X-Forwarded-For when the
source ip is 127.0.0.1
Tue Sep 10 14:09 2013 CDT
* lib/config.js, lib/server.js: Add a config key for the passphrase
to the ssl key.
Mon Sep 9 22:10 2013 CDT
* lib/acp.js: Change acp-channel-unload callback to duplicate the list
of users in the channel to prevent concurrent modification while
kicking
* lib/channel.js: As an extra precaution, set user.channel = null after
kicking a user
Mon Sep 9 17:11 2013 CDT
* lib/server.js: If SSL is enabled in config, create an additional
server listening with SSL for websockets and HTTPS traffic
* lib/config.js: Add config keys for SSL
* lib/channel.js: Broadcast messages to both regular and SSL sockets
* www/assets/js/iourl.js: Add SSL_URL and automatically set WEB_URL and
IO_URL to SSL_URL when the protocol is HTTPS
* www/assets/js/callbacks.js: Automatically set the secure option on
io.connect()
* www/assets/js/ui.js, www/index.html, www/channel.html: Fix links to
be dependent on the protocol
Sun Sep 8 17:41 2013 CDT
* lib/server.js: Change behavior of unloadChannel - deletes all object
keys in the channel object and then sets channel.dead = true
* lib/channel.js: Add extra checks in callbacks to ensure certain things
don't happen if the channel is dead
* lib/playlist.js: Add extra checks to kill the playlist if the channel
it is associated with is dead
* lib/database.js: Add extra checks to prevent loading channel data into
a dead channel object
* tests/fastQuit.js: A simple script to open a connection, join a
channel, and disconnect immediately to test for race conditions
Sat Sep 7 23:38 2013 CDT
* lib/user.js: Add "loggingIn" field to act as a lock on async logins.
Delay further login attempts until the current login attempt finishes.
Should prevent cases where sending multiple logins quickly in
succession caused race conditions and thus odd "duplicate login"
kicks.
Sat Sep 7 15:43 2013 CDT
* lib/channel.js, lib/user.js: Add an extra check for channel.users[i]
to write an error message (instead of kicking) when the same user that
is connecting is the one being kicked.
Fri Sep 6 16:29 2013 CDT
* lib/config.js: Add an io-host option to allow binding socket.io to
a different IP than the webserver
Fri Sep 6 15:51 2013 CDT
* lib/utilities.js: Tweak the throttle code for rate limiters to fix
incorrect behavior of the burst cap after the cooldown period has
been passed
* tests/rateLimiter.js: Write a couple quick test cases to ensure that
rate limiting is handled properly
Thu Sep 5 22:52 2013 CDT
* www/assets/js/callbacks.js: Disable the channel registration button
and change its text while a registration attempt is being processed
(prevents DB errors from impatient people spamming the button)
(addresses Issue #276 <Remove register channel button after click> )
Thu Sep 5 13:45 2013 CDT
* acp.js, actionlog.js, api.js, channel.js, chatcommand.js, config.js,
customembed.js, database.js, filter.js, get-info.js, logger.js,
media.js, notwebsocket.js, playlist.js, poll.js, rank.js, server.js,
stats.js, ullist.js, user.js, utilities.js: move server
files into lib/ folder to clean up the root directory of the project.
* api.js: replace regex with $util.isValidChannelName (L68);
fix relative file paths (per moving api.js to lib/)
* server.js: fix relative file paths
* channel.js: fix relative file paths
Wed Sep 4 22:45 2013 CDT
* changelog: initialize changelog file
Wed Sep 4 17:47 2013 CDT
* www/assets/js/data.js: add CHANNEL.usercount variable
* www/assets/js/callbacks.js: update CHANNEL.usercount variable when
the usercount changes
* www/assets/js/util.js: add "Anonymous" to the usercount breakdown
display (addresses Issue #270 <Suggestion: Put Mute button on Right
click menu + anon count>)
Changelog established on Wed Sep 4 2013