Calvin Montgomery c152a19624 Ignore library cached metadata when queueing
The use of the channel library as a cache for metadata to avoid
re-requesting metadata for known media is an optimization that dates
back to 1.0.  However, it doesn't have any TTL, is prone to bugs, and is
of dubious value.

This commit ignores the results of the library check when queueing a new
video, opting to always re-request the metadata.  This fixes a few bugs:

  * Google Drive metadata being lost when storing in library
  * Streamable metadata being lost when storing in library
  * Videos in the channel library that are now unavailable on their
    source website being queueable and then failing to play (e.g. deleted
    YouTube videos).

In its place, a small fail-open check is left behind to emit metric
counters on how many queues would have been cache-hits, to provide
insight into whether a proper caching solution (i.e. one not tacked on
top of the library) would be worth pursuing or not.  This will be
removed eventually.
2017-07-15 14:41:37 -07:00
2016-10-20 19:07:03 -07:00
2017-06-28 22:58:40 -07:00
2017-07-10 21:38:27 -07:00
2017-05-29 10:24:49 -07:00
2017-05-20 16:50:00 -07:00
2016-02-17 19:38:47 -08:00
2017-01-05 23:05:09 -08:00
2015-08-16 13:31:34 -07:00
2013-10-11 15:48:01 -05:00

Read before submitting an issue: https://github.com/calzoneman/sync/wiki/Reporting-an-Issue

calzoneman/sync

About

CyTube is a web application providing media synchronization, chat, and more for an arbitrary number of channels. I began developing this as a hobby project, and when synchtube.com announced their closure, I began polishing it and readying it for the public.

I am hosting a CyTube server at http://cytu.be

The serverside is written in JavaScript and runs on Node.JS. It makes use of a MySQL database to store user registrations, cached media metadata, and data about each channel.

The clientside is written in JavaScript and makes use of Socket.IO and jQuery as well as the APIs for various media providers. The web interface uses Bootstrap for layout and styling.

Features

  • Standalone web/socket.io server
  • Optional SSL support for socket.io and the account API
  • Synchronized playback from the following sources:
    • YouTube (individual videos + playlists)
    • Google Docs videos
    • Vimeo
    • Dailymotion
    • Soundcloud
    • Raw video/audio files (via video.js)
  • Embedding of the following sources:
    • livestream.com
    • twitch.tv
    • justin.tv
    • ustream.tv
    • RTMP streams
    • Custom <iframe> and <object> embeds
  • Channel customization
    • HTML Message of the Day
    • CSS
    • JavaScript
    • Permissions
      • Tiered ranks (Site admin > Channel admin > Moderator > Leader > Member > Guest > Anonymous)
    • Chat filters (based on regular expressions)
    • Lock/unlock playlist to allow additions by non-moderators (configurable with permissions)
    • Searchable library of videos
  • Integrated YouTube search
  • Save/load playlists per user account
  • Polls
  • Voteskip (can be disabled by a channel moderator)
  • Auto-AFK status (can be configured per-channel)
  • Leader
    • Grants control of playback to a user (can pause/seek)
    • Can also be used to grant temporary mod-like powers to a user
    • Not necessary for synchronization as the server has an internal timer
  • Channel state saves/loads on restart
  • Account management
    • Password change
    • Password reset (via email)
    • Profile avatar and text
  • Moderation
    • Mute users
    • Kick users
    • Ban users by name
    • Ban users by IP address (and by /24 range)
  • Administration
    • Log viewer
    • Global bans
    • Search registered channels and users
    • Currently loaded channels
    • Stats (usercount, channelcount, RAM usage)

Installing

Installation instructions are available here: https://github.com/calzoneman/sync/wiki/CyTube-3.0-Installation-Guide

Feedback

Please open a GitHub Issue.

License

Licensed under MIT. See LICENSE for the full license text.

Description
Node.JS Server and JavaScript/HTML Client for synchronizing online media
Readme 14 MiB
Languages
JavaScript 97.9%
Pug 0.8%
CSS 0.7%
CoffeeScript 0.6%