dd0410eac7 | ||
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tests | ||
www | ||
LICENSE | ||
README.md | ||
acp.js | ||
actionlog.js | ||
api.js | ||
channel.js | ||
chatcommand.js | ||
config.js | ||
customembed.js | ||
database.js | ||
filter.js | ||
get-info.js | ||
logger.js | ||
media.js | ||
notwebsocket.js | ||
package.json | ||
playlist.js | ||
poll.js | ||
rank.js | ||
run.sh | ||
server.js | ||
stats.js | ||
ullist.js | ||
update.js | ||
user.js | ||
utilities.js | ||
version.py |
README.md
Read before submitting an issue: https://github.com/calzoneman/sync/wiki/Reporting-an-Issue
calzoneman/sync
About
CyTube (formerly Sync) is a server/client combination providing media synchronization, chat, and administration for an arbitrary number of channels. I began developing this as a hobby project, and when Synchtube announced their closure, I began polishing it and readying it for the public.
I am hosting a CyTube server at http://cytu.be
The serverside is written in JavaScript and runs on Node.JS. It makes use of a MySQL database to store user registrations, cached media metadata, and data about each channel.
The clientside is written in JavaScript and makes use of Socket.IO and jQuery as well as the APIs for various media providers. The web interface uses Bootstrap for layout and styling.
The following media sources are currently supported:
- YouTube (individual videos)
- YouTube Playlists
- Vimeo
- Dailymotion
- Soundcloud
- Livestream.com
- Twitch.tv
- Justin.tv
- Ustream.tv
- RTMP livestreams
- Custom
<iframe>
and<object>
tags
Installing
Installation instructions are available here: https://github.com/calzoneman/sync/wiki/Installing
Running
Start the server: node server.js
You should now be able to connect via yourhostname:port
where port
is
the port you defined in config.js
Feedback
Please open a GitHub Issue.
License
Licensed under MIT See LICENSE for the full license text