enigma-bbs/docs/art/mci.md

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layout title
page MCI Codes

ENiGMA½ supports a variety of MCI codes. Some predefined codes produce information about the current user, system, or other statistics while others are used to instantiate a View. MCI codes are two characters in length and are prefixed with a percent (%) symbol. Some MCI codes have additional options that may be set directly from the code itself while others -- and more advanced options -- are controlled via the current theme. Standard (non-focus) and focus colors are set by placing duplicate codes back to back in art files.

Predefined MCI Codes

There are many predefined MCI codes that can be used anywhere on the system (placed in any art file). More are added all the time so also check out core/predefined_mci.js for a full listing. Many codes attempt to pay homage to Oblivion/2, iNiQUiTY, etc.

Code Description
BN Board Name
VL Version label, e.g. "ENiGMA½ v0.0.9-alpha"
VN Version number, eg.. "0.0.9-alpha"
SN SysOp username
SR SysOp real name
SL SysOp location
SA SysOp affiliations
SS SysOp sex
SE SysOp email address
UN Current user's username
UI Current user's user ID
UG Current user's group membership(s)
UR Current user's real name
LO Current user's location
UA Current user's age
BD Current user's birthday (using theme date format)
US Current user's sex
UE Current user's email address
UW Current user's web address
UF Current user's affiliations
UT Current user's theme name
UD Current user's theme ID (e.g. "luciano_blocktronics")
UC Current user's login/call count
ND Current user's connected node number
IP Current user's IP address
ST Current user's connected server name (e.g. "Telnet" or "SSH")
FN Current user's active file base filter name
DN Current user's number of downloads
DK Current user's download amount (formatted to appropriate bytes/megs/etc.)
UP Current user's number of uploads
UK Current user's upload amount (formatted to appropriate bytes/megs/etc.)
NR Current user's upload/download ratio
KR Current user's upload/download bytes ratio
MS Current user's account creation date (using theme date format)
PS Current user's post count
PC Current user's post/call ratio
MD Current user's status/viewing menu/activity
MA Current user's active message area name
MC Current user's active message conference name
ML Current user's active message area description
CM Current user's active message conference description
SH Current user's term height
SW Current user's term width
AC Current user's total achievements
AP Current user's total achievement points
DT Current date (using theme date format)
CT Current time (using theme time format)
OS System OS (Linux, Windows, etc.)
OA System architecture (x86, x86_64, arm, etc.)
SC System CPU model
NV System underlying Node.js version
AN Current active node count
TC Total login/calls to the system ever
TT Total login/calls to the system today
RR Displays a random rumor
SD Total downloads, system wide
SO Total downloaded amount, system wide (formatted to appropriate bytes/megs/etc.)
SU Total uploads, system wide
SP Total uploaded amount, system wide (formatted to appropriate bytes/megs/etc.)
TP Total messages posted/imported to the system currently
PT Total messages posted/imported to the system today

Some additional special case codes also exist:

Code Description
CF## Moves the cursor position forward ## characters
CB## Moves the cursor position back ## characters
CU## Moves the cursor position up ## characters
CD## Moves the cursor position down ## characters
XY A special code that may be utilized for placement identification when creating menus or to extend an otherwise empty space in an art file down the screen.

Views

A View is a control placed on a form that can display variable data or collect input. One example of a View is a Vertical Menu (%VM): Old-school BBSers may recognize this as a lightbar menu.

Code Name Description
TL Text Label Displays text
ET Edit Text Collect user input
ME Masked Edit Text Collect user input using a mask
MT Multi Line Text Edit Multi line edit control
BT Button A button
VM Vertical Menu A vertical menu aka a vertical lightbar
HM Horizontal Menu A horizontal menu aka a horizontal lightbar
SM Spinner Menu A spinner input control
TM Toggle Menu A toggle menu commonly used for Yes/No style input
KE Key Entry A single key input control

Peek at /core/mci_view_factory.js to see additional information.

Properties & Theming

Predefined MCI codes and other Views can have properties set via menu.hjson and further themed via theme.hjson. See Themes for more information on this subject.

Common Properties

Property Description
textStyle Sets the standard (non-focus) text style. See Text Styles below
focusTextStyle Sets focus text style. See Text Styles below.
itemSpacing Used to separate items in menus such as Vertical Menu and Horizontal Menu Views.
height Sets the height of views such as menus that may be > 1 character in height
width Sets the width of a view
focus If set to true, establishes initial focus
text (initial) text of a view
submit If set to true any accept action upon this view will submit the encompassing form
itemFormat Sets the format for a list entry. See Entry Formatting below
focusItemFormat Sets the format for a focused list entry. See Entry Formatting below

These are just a few of the properties set on various views. Use the source Luke, as well as taking a look at the default menu.hjson and theme.hjson files!

Custom Properties

Often a module will provide custom properties that receive format objects (See Entry Formatting below). Custom property formatting can be declared in the config block. For example, browseInfoFormat10...N (where N is up to 99) in the file_area_list module received a fairly extensive format object that contains {fileName}, {estReleaseYear}, etc.

Text Styles

Standard style types available for textStyle and focusTextStyle:

Style Description
normal Leaves text as-is. This is the default.
upper ENIGMA BULLETIN BOARD SOFTWARE
lower enigma bulletin board software
title Enigma Bulletin Board Software
first lower eNIGMA bULLETIN bOARD sOFTWARE
small vowels eNiGMa BuLLeTiN BoaRD SoFTWaRe
big vowels EniGMa bUllEtIn bOArd sOftwArE
small i ENiGMA BULLETiN BOARD SOFTWARE
mixed EnIGma BUlLEtIn BoaRd SOfTWarE (randomly assigned)
l33t 3n1gm4 bull371n b04rd 50f7w4r3

Entry Formatting

Various strings can be formatted using a syntax that allows width & precision specifiers, text styling, etc. Depending on the context, various elements can be referenced by {name}. Additional text styles can be supplied as well. The syntax is largely modeled after Python's string format mini language.

Additional Text Styles

Additional text styles are available for numbers:

Style Description
sizeWithAbbr File size (converted from bytes) with abbreviation such as 1 MB, 2.2 GB, 34 KB, etc.
sizeWithoutAbbr Just the file size (converted from bytes) without the abbreviation. For example: 1024 becomes 1.
sizeAbbr Just the abbreviation given a file size (converted from bytes) such as MB or GB.
countWithAbbr Count with abbreviation such as 100 K, 4.3 B, etc.
countWithoutAbbr Just the count
countAbbr Just the abbreviation such as M for millions.

Examples

Suppose a format object contains the following elements: userName and affils. We could create a itemFormat entry that builds a item to our specifications: |04{userName!styleFirstLower} |08- |13{affils}. This may produce a string such as "eVIL cURRENT - Razor 1911".

Remember that a Python string format mini language style syntax is available for widths, alignment, number prevision, etc. as well. A number can be made to be more human readable for example: {byteSize:,} may yield "1,123,456".